branchFacepunch.Unity/mastercancel
27 Commits over 335 Days - 0.00cph!
Added ShouldReportException to integration - Allows the application to filter which kinds of exceptions should be reported
Allow passing in section to feedback open
Feedback updates
Merge branch 'master' of Facepunch.Unity
Leaderboard Fixes
Merge branch 'master' of Facepunch.Unity
Leaderboard Rank Get
Leaderboard page
More debugging if Application.Integration.DebugOutput is true
Added WebUtil
Downloading manifest doesn't use unity
Changed analytic reporting, added RecordAverage
Don't download manifest every 3 seconds 😓
Cleaned manifest loading
Moved database result to models
Disable analytics unless userid specified
Reduced analytics timeouts
Added Threading utility (QueueOnMainThread)
Call Threading.RunQueuedFunctionsOnMainThread every frame
Opening feedback no longer locks up indefinitely
Don't enable analytics in editor
Use jsondotnet version of newtonsoft
Performance Fix
sln/csproj
Update manifest every hour
Allow bucket override
Use Facepunch.System instead of implementing our own StringExtensions
Config becomes Integration
Unity integration
Moved Auth to be part of integration
Trim the changeset hash
Feedback 2.0
Log refresh rate, added TargetFrameRate
Log refresh rate proper
Performance rainbow
Analytics, send performance info