51 Commits over 31 Days - 0.07cph!
Ignore _ButDontShipItWithYourGame
ContainsAllPlayers takes fraction, should be more accurate
HUD Tweak
Hide local player's nametag
Fixed wrong coin count, track player spawn count
Hide aim lists on startup
Adding ContainsAllPlayers tests to intro, jumptest
Aim List 100% delay, animation
Coins not lives
Coins/Level UI
Fixed platforms not grounding
Shark path
Shatter
Water queue order (was clipping over fire)
ITestable
Melee damage takes hit position
Fire block testable, 1 water to extinguish
New firepit
Smashable can contain a shatter
Added TestAllChildren
Fireblock material fix
Level Pass
Level pass for intro
Reduce mouse sensitivity in webgl
Hide throwline on other players
Made aim line more visible
Falling destroy time fix
Coin fix
Coin pickups
Previous islands sink
Water Splash
More introlevel
New Models
More intro level fun
Face the direction you spawn
Throwing
Space to quit to menu
Lives are shared between the whole server
Walk animation
Fixed firepit exploit
Merge branch 'master' of RoomLevel
Max out framerate
Don't commit csproj/sln
Lives, spectator mode, end game
Firepit Exploit
Menu
Feeder/Consumer
Refactored player controller
restored Land/Jump effects
Obey frictions
Newer jump map
Fixed HUD perf
Burn death message
Swallow input when chatting
Water bottles don't smash on ground, can be picked up
Spawn in latest room you entered
Cleaned up fire level
Level Info Hud
Fixes and cleanup
Crate hit/smash effects
Land effect
Pickup/Drop effects
Setting on fire
Don't play fire sound constantly
Adding a 3400 particle effect pack to use 2 particle effects from it
Vending Machine and other experiments
Fire and water
Double jumping, momentum
Jetpack test
HUD Fixes
Platform should orphan children PlatformClient's when destroying
Crushing, Death Messages
Ragdolls
Added BezierCurves
TransformView uses global positions, not local
Don't parent objects to platforms if they're not ours
Don't simulate other players yet
Attempt to sync Rotation platform
Networked platform parents
Moving platforms
Only unparent entities we control too
PlatformClient bug
Changed player head direction
Networking fixes
Better player controller wip
Cleaning
Fixed Scene Loading
Level 3
Spinny Platforms
Physics rotator
Fixed players not dying from explosions, bombs not destroying properly
Cleanup
Try hide google chrome mouse snap bug
Fixes
Player move tweaks
Explosions, screen shake, carryable usage, jump sounds
Bomb Damage
respawn in the last but one scene
Destroy bombs that fall off the world
Fixed showing names of players behind
AI
Tweaks/hud
Smashables
Healthbars
Networked level adding
Ingame chat
Icons
Use default material for icons
Show player names
Third person shit
Carry
WebGl Fixes
Simple working multiplayer
Minimizing
Photon
Merge branch 'master' of RoomLevel
Leaderboard Shit
Remove Cheats
Tweaks for webplayer
Facepunch.Unity
Update leaderboard
Danger Music
Background Flash
Pull Line