userGarry Newmancancel
branchrust_reboot/main/tree-sync-experimentscancel

7 Commits over 0 Days - ∞cph!

11 Years Ago
Added TreeEntity (so we can specifically optimize trees) Replaced ent.sourcePrefab string with prefabID (a hash of the string) Added ent.KookupSourcePrefab() (to get the prefab name as a string) Updated prefabs with new ID
11 Years Ago
Hide prefabID in inspector
11 Years Ago
Moved tree stumps to their own prefabs
11 Years Ago
Don't delete the spawnhandler on a listen server Tree layer (for perf tests) Not moving trees into Network heirachy seems to fix group < errors Changed network rotations to send as vectors Don't send trees in every snapshot - only the first one Don't send a full snapshot when spawning dead
11 Years Ago
baseNetworkable.networkOwner not used for anything
11 Years Ago
Added network compression
11 Years Ago
Merged with trunk