branchsbox-deathmatch/maincancel
7 Commits over 0 Days - ∞cph!
Scores, update scoreboard
Death message prep
Ammo/reloading
Fix player not dying when health is 0
Fix player respawning hundreds of times
PlayerController creates colliders on a child object, can have set collision tags
Flesh impacts
Update player.prefab
Add TraceAttack, ignore playercontroller colliders, use hitboxes
Update ViewModel position in PreRender
Update player controller animation
Add surface impact resource extension
Use surface impacts
Initial commit
Baseline from walker
Rename
Fix cloud references