userGarry Newmancancel
branchsbox-scenestaging/maincancel

255 Commits over 397 Days - 0.03cph!

11 Months Ago
Fix GetComponents getting components of disabled GameObjects Fixed children gameobjects not disabling properly Put a decal in the volume fog cave
11 Months Ago
Fix model not getting updated in ModelRenderer
11 Months Ago
Unit test fix Made everything else protected
11 Months Ago
Cleanup Make OnValidate protected FixedUpdate renamed to OnFixedUpdate, made protected, don't call in editor unless ExecuteInEditor Update renamed to OnUpdate, made protected OnStart is protected
11 Months Ago
CallbackBatch deals with calling adding inside execute Make CallbackBatch awesomer
11 Months Ago
Fix missing player in volume fog scene Batch component callbacks nicer
11 Months Ago
Tags show differently depending on whether they're inherited or not
11 Months Ago
Added OnTagsChanged, tags cascade to child objects
11 Months Ago
DecalRenderer component assumes we're using the new decal shader, has some settings Add decal test scenne Add some simple decals Add decal prefab
11 Months Ago
AnimatedModelComponent => SkinnedModelRenderer, ModelComponent => ModelRenderer
11 Months Ago
Remove all these test particles from triggers scane
11 Months Ago
Custom particles (#80)
12 Months Ago
Nicer Task handling for GameObject/Component
12 Months Ago
GameObject networking foundation https://docs.facepunch.com/s/sbox-dev/doc/networking-multiplayer-kaVboe3yRD
12 Months Ago
Show scene options when selecting scene root (fixes sbox-scenestaging/issues/12)
12 Months Ago
Remove drag tags when dropping into scene
12 Months Ago
Collider uses new shape.Tags Dragging objects into the scene uses physics traces instead of scene traces
12 Months Ago
Can drag prefabs from assetbrowser to hierarchy (fixes sbox-scenestaging/issues/4)
12 Months Ago
Add button for unlit mode to SceneView (fixes sbox-scenestaging/issues/48)
12 Months Ago
Fix GameObject/Component references not filling in disabled objects
12 Months Ago
Make name unique when duplicating (ctrl+d) Make ID's unique when pasting
12 Months Ago
Set the correct surface on ModelColliders (fixes sbox-scenestaging/issues/39)
12 Months Ago
Fix GetComponents not returning derived classes (fixes sbox-scenestaging/issues/33)
12 Months Ago
Temporary group header in componentsheet Move Static to Collider - fixes sbox-scenestaging/issues/28
1 Year Ago
Fucked it
1 Year Ago
Add TextRenderer component
1 Year Ago
Ik scene
1 Year Ago
Update IK functions
1 Year Ago
Footsteps scene
1 Year Ago
Add AnimatedModel.Set Ik placeholder
1 Year Ago
GameObjectControlWidget shows the full GameObject path Add ITintable Fix errors when trying to Set animated model parameters when no SceneObject exists Update bloom defaults Fog scene
1 Year Ago
Fix NRE Fix exception whe ncopying Remove debug
1 Year Ago
Fill out menu screen slightly People want to do new GameObject, not GameObject.Create. They get confused and angry.
1 Year Ago
Reposition collider when updating Add sliders to ScreenPanel Scene menu Load menu scene on startup Fix oob exception if delete a bunch of children in update Fix particles updating using RealTime instead of Time Fix updating physicsbody position instead of keyframebody position Return to menu on escape component
1 Year Ago
Refactor
1 Year Ago
CitizenAnimation EyeSource, LookAtObject tests Rename ColliderBaseComponent to Collider, add ICollisionListener SceneViewWidget ignore Camera.Ortho Add alternate to SceneUtility.Instantiate
1 Year Ago
Add Orthographic options to camera component Add Range to SpotLightComponent
1 Year Ago
Add ITriggerListener https://files.facepunch.com/garry/284b5018-18e7-4b4c-a846-1851498c8955.mp4
1 Year Ago
Fix player controller body pitching Add BaseComponent.OnComponentActivated, OnComponentDeactivated CharacterController obeys IgnoreLayers ParticleSystem checks control points are valid before using them Trigger test scene
1 Year Ago
Add experimental/temporary ragdoll capabilities
1 Year Ago
GameTagsControlWidget is TagSetControlWidget, works on any ITagSet
1 Year Ago
Copy/Paste/Reset transform
1 Year Ago
GameTags implements ITagSet Copy tags to sceneobjects and shapes
1 Year Ago
Add GameObject.Tags Serialize Tags Fix Transform lerping from World instead of local Tag editor widget Allow setting the position of a physics body
1 Year Ago
AnimatedModelComponent Footstep Event, DropObjectOnFootstep example component
1 Year Ago
Fix CameraPhysicsDebug start pos Use BodyGroups selector (I hate this)
1 Year Ago
Move scenes out of root Move components Cleanup test scenes
1 Year Ago
Update the animation in the editor too!
1 Year Ago
Bone merge basics Nicer bone merging Threaded animation updates by default Update particle scene
1 Year Ago
Use Transform proxies instead of copying the transforms