userGarry Newmancancel
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339 Commits over 397 Days - 0.04cph!

4 Months Ago
Update volume_fog.scene
4 Months Ago
Update ParticleModelRenderer.cs
5 Months Ago
Add terrain to cubemap fog scene
5 Months Ago
Update fog.cubemap.scene Update cubemap.dynamic.scene
5 Months Ago
Fix exception Weapon lab Weapon lab updates Create muzzle.prefab Create ParticleLineRenderer.cs
5 Months Ago
These libraries are now published
5 Months Ago
DSP volume system
5 Months Ago
Too many necks
5 Months Ago
Remove unused prefab variable test scene
6 Months Ago
Swallow EscapePressed when returning to menu
6 Months Ago
Fix JiggleBones transform not being initialized
6 Months Ago
Jiggle Bones library Delete CreateAsset.cs Update volume_fog.scene
7 Months Ago
Order menu by title
7 Months Ago
Update procedural.bones.scene Update procedural.bones.scene
7 Months Ago
Jiggle fixes
7 Months Ago
JiggleBone WIP
7 Months Ago
Create BobbleJoint.cs
7 Months Ago
Create sound.occlusion.scene Add a noblockaudio example to sound.occlusion test
7 Months Ago
New folder structure
8 Months Ago
Update dynamic cubemap
8 Months Ago
Update sound scene
9 Months Ago
Update menu
9 Months Ago
Grabber - do smoothmove in fixed update,- way more stable
9 Months Ago
Line Render scene
9 Months Ago
Add dynamic cubemap scene
9 Months Ago
Create multicam.viewmodel.scene
9 Months Ago
Update actions.triggers.scene
9 Months Ago
Create actions.triggers.scene
9 Months Ago
Footstep component, sound material test
9 Months Ago
Voice test scene Sound occlusion test scene
9 Months Ago
Make turret scene walls static
9 Months Ago
Add particles to turret scene
9 Months Ago
Random point in sphere navmesh test
9 Months Ago
Add ring particle emitter test Give scenes titles
9 Months Ago
Add faces to nav
10 Months Ago
Add ApplyLocalClothing component
10 Months Ago
NavMesh example scene
10 Months Ago
Update fog.cubemap.scene
10 Months Ago
Create fog.gradient.scene Create fog.cubemap.scene Delete Prop.cs
10 Months Ago
Fix warnings
10 Months Ago
Turn shadows off on feathering particle test
10 Months Ago
Convert prop component to be procedural
10 Months Ago
Split NetworkTest into Gun
10 Months Ago
Add ParticleModelRenderer Move Prop to WorkInProgress Move ParticleModelRenderer to WorkInProgress
11 Months Ago
Dress the player in their own clothes
11 Months Ago
Instantiate to Clone Add ptt mic to player
11 Months Ago
Update for new networking
11 Months Ago
Add shooter decals to some scenes
11 Months Ago
Prop wip
11 Months Ago
Add trigger to trace scene