userGarry Newmancancel
reposbox-scenestagingcancel

277 Commits over 213 Days - 0.05cph!

6 Months Ago
Collider uses new shape.Tags Dragging objects into the scene uses physics traces instead of scene traces
6 Months Ago
Can drag prefabs from assetbrowser to hierarchy (fixes sbox-scenestaging/issues/4)
6 Months Ago
Add button for unlit mode to SceneView (fixes sbox-scenestaging/issues/48)
6 Months Ago
Fix GameObject/Component references not filling in disabled objects
6 Months Ago
Make name unique when duplicating (ctrl+d) Make ID's unique when pasting
6 Months Ago
Set the correct surface on ModelColliders (fixes sbox-scenestaging/issues/39)
6 Months Ago
Fix GetComponents not returning derived classes (fixes sbox-scenestaging/issues/33)
6 Months Ago
Temporary group header in componentsheet Move Static to Collider - fixes sbox-scenestaging/issues/28
6 Months Ago
Fog
6 Months Ago
Support Feathering https://files.facepunch.com/garry/b05a94f5-efda-4e6d-b03e-cb3f28846879.jpg
6 Months Ago
Create particle.sheets.scene Move sheet sampling to system.hlsl
6 Months Ago
Test scenes
6 Months Ago
A chance to die as a result of a collision
6 Months Ago
Particles can push physics objects
6 Months Ago
Made particle collisions smoother
6 Months Ago
Cleanup motion blur Cleanup
6 Months Ago
Motion blur https://files.facepunch.com/garry/73ed326b-4ce6-4a72-bd3f-70faf633165a.jpg
6 Months Ago
Store random floats on the particle instead of using a seed
6 Months Ago
Sliding/Bumpiness https://files.facepunch.com/garry/3815b497-446b-4fd3-85ef-51b102f907b8.mp4
6 Months Ago
Rotations
6 Months Ago
Stretch property
6 Months Ago
Color Group Fix color fucked
6 Months Ago
ParticleFloat
6 Months Ago
Inspector remembers if components were minimized using a cookie (sbox/issues/1328) Don't clear selection when selecting empty GameObject field in inspector Fixes #1329 Make component list scrollable Scene hierarchy selection adds to edit log Fixes selection getting confused when selecting from hierarchy, performing some other action, then undoing Add Move Up/Move Down to component context menu Add button to component header for context menu Fix unused context menu eating a mouse click Merge branch 'main' into custom-particles Update ComponentSheet.cs
6 Months Ago
Temporary group header in componentsheet A few groupings
6 Months Ago
Support sheets
6 Months Ago
Emitter looping, delay, burst StartVelocity Shadows, Count in ParticleSpriteRenderer Create ParticleConeEmitter.cs Encode color in TexCoord1 to get the full range Update triggers.scene
6 Months Ago
Particle pool Use SceneDynamicObject for rendering instead of SceneCustomObject Use pool
6 Months Ago
Box emitter Particle simulation space
6 Months Ago
Build sprite using geometry shader
6 Months Ago
Scope the active scene when ticking it in the editor Particle effect wip
6 Months Ago
Fucked it
6 Months Ago
Add TextRenderer component
6 Months Ago
Load collision rules from current game package Listen for addon config updates, update collision rules ComponentTypeSelector: add "New (x) Component..." option that creates component from query Updated DecalComponent, also moved it out of the Light folder Merge branch 'main' into networking
6 Months Ago
Engine handles network channel guids
6 Months Ago
Object update tests
6 Months Ago
Network instantiate
6 Months Ago
Fix GameObject/Component references not filling in disabled objects
6 Months Ago
Scene serialize/deserialize Network instance launcher Added SceneNetworkSystem Create networking.scene
7 Months Ago
Ik scene
7 Months Ago
Update IK functions
7 Months Ago
Footsteps scene
7 Months Ago
Add AnimatedModel.Set Ik placeholder
7 Months Ago
GameObjectControlWidget shows the full GameObject path Add ITintable Fix errors when trying to Set animated model parameters when no SceneObject exists Update bloom defaults Fog scene
7 Months Ago
Fix NRE Fix exception whe ncopying Remove debug
7 Months Ago
Fill out menu screen slightly People want to do new GameObject, not GameObject.Create. They get confused and angry.
7 Months Ago
Reposition collider when updating Add sliders to ScreenPanel Scene menu Load menu scene on startup Fix oob exception if delete a bunch of children in update Fix particles updating using RealTime instead of Time Fix updating physicsbody position instead of keyframebody position Return to menu on escape component
7 Months Ago
Refactor
7 Months Ago
CitizenAnimation EyeSource, LookAtObject tests Rename ColliderBaseComponent to Collider, add ICollisionListener SceneViewWidget ignore Camera.Ortho Add alternate to SceneUtility.Instantiate
7 Months Ago
Add Orthographic options to camera component Add Range to SpotLightComponent