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1,637 Commits over 395 Days - 0.17cph!

23 Days Ago
Fix for sbox-issues/issues/1044
23 Days Ago
Complain if trying to [Net] an EntityComponent Added [BindComponent] Fix error spinning forever on map load fail
24 Days Ago
Fixed OnComponentAdded, OnComponentRemoved not being called Component Enabled state is networked, added OnActivate, OnDeactivate
24 Days Ago
Fix client not reading all variables
24 Days Ago
Added Entity.IsFromMap
24 Days Ago
Changed when client creates network tables
24 Days Ago
Can do Superluminal scopes from c#
25 Days Ago
NetRead/Write support bool
25 Days Ago
Frame event is called in a more appropriate place, added PreRender event
25 Days Ago
Load performance api dynamically, latch onto vprof
26 Days Ago
Entity.GetClientOwner() becomes Entity.Client { get; }
26 Days Ago
Fix network NRE
26 Days Ago
PlayerScore is now obsolete
26 Days Ago
Move ClientEntity stuff to ClientEntity files Remove PlayerScore stringtable Add ReadObject, WriteObject to NetRead/NetWrite Obsolete PlayerScore Add ObservableDictionary Add NetworkBaseDictionary Client.SetScore/GetScore becomes SetValue/GetValue/SetInt/GetInt/AddInt
26 Days Ago
Add Client.Ping, Client.PacketLoss
26 Days Ago
WriteJson writes formatted addon_add doesn't add an addon if folder doesn't exist Delete generated files Ignore generated files
26 Days Ago
Vis Updates
26 Days Ago
Fix ToDecimal (and ToFloat) not using default value if it can't convert
27 Days Ago
Defer network writes to a list, fixes network values not being initially set
27 Days Ago
Should fix @import case sensitivity Build net vars on table build, before write
27 Days Ago
Refactor so VR stuff in Input is up to date ever FrameSimulate Merge branch 'master' of sbox
27 Days Ago
If CSteamAPIContext::Init fails, log which interface failed
28 Days Ago
Remove debug log Merge branch 'master' of sbox
28 Days Ago
Fixed getting broadcast via username instead of userid Update entity properties Vary broadcast update period
29 Days Ago
Don't ignore [Net] variables set before network tables are built
29 Days Ago
Streamer refactor Cleaning streamer apis Merge branch 'master' of sbox Update game
29 Days Ago
DrawScreenQuad fixes Post processing render event (test)
29 Days Ago
Asset.AllByPath is case insensitive Asset loading file extensions are case insensitive
30 Days Ago
Fixed issues with addon folders with capital letters
30 Days Ago
Add INetworkSerializer
30 Days Ago
Replication supports List<BaseNetworkable>
30 Days Ago
Panel selection favours visible Added Render.UI.MatrixScope
30 Days Ago
Fixed template stylesheet links starting with "./" not hotloading Fixed not parsing rgba( 255, 255, 255, .5 ) Snap scrolling to grid, prevent weird looking shit Merge branch 'master' of sbox
30 Days Ago
Fix scissoring not inheriting parent scissor properly Added ClipRect, scissoring happens INSIDE borders now
30 Days Ago
Pass in multiple solutions to vsopen, will use one that is open
31 Days Ago
Fix errors and performance issues with huge network lists
31 Days Ago
Fixed EntityComponent being fucked
31 Days Ago
server to the client not client to the server Delete PropertyClass Networked, NetworkComponent replaced with BaseNetworkable Merge branch 'master' of sbox
31 Days Ago
Nav blockers etc aren't networked (previously EF_NODRAW made things not network, but we don't do that anymore) Hide some shit from the inspector
31 Days Ago
Lets force langversion so everyone is on the same page Tweak EntityHandle to be one off
31 Days Ago
Remove duplicate extralight font weight Initialize EntityHandle to -1
33 Days Ago
If the API is returning rubbish, don't ignore it
33 Days Ago
Don't ignore local variables !
34 Days Ago
Extra UnobservedTask logging
34 Days Ago
Null check that entity Can edit enums in the inspector
34 Days Ago
Fixed crash when parenting to a deleted entity
34 Days Ago
Steamworks update Added Global.IsRunningOnHandheld
34 Days Ago
Added Client.Components Added Glow component
34 Days Ago
Fixed another hotload exception Fixed Entity.Name not being immediately available
34 Days Ago
Fixed ClientRPC crazyness