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5,070 Commits over 1,552 Days - 0.14cph!

25 Days Ago
InteropGen: Add IsError to resources Model.IsError propertly detects when we're error.vmdl Applying clothing correctly detects invalid models Fix jeans using the wrong model location
25 Days Ago
Add TypeLibrary.GetGenericTypes( Type type, Type[] types ) Change ResourceLibrary.GetAll<T> so T can be an interface Fix feature tabs temporarily popping a window up when used in a GameResource Asset Inspector, split references and used by tabs + show count Add ResourceExtension
25 Days Ago
Add mainmenu default font size so it's not tiny by default Change hub icon
25 Days Ago
When applying clothing, try to avoid error models by pre-evaluating the list
25 Days Ago
Front page Fix menu being fucked for one frame after switching from avatar editor Lets have a name tag Scene tweak Add backlight
26 Days Ago
Fix Integer Control Widget when nullable Clothing updates Fix store page not handling more than 2 items
26 Days Ago
AchievementDeck
26 Days Ago
Delete Cardboard Trousers Delete office skirt Delete Cardboard Chest Delete Dry Suit Delete Hivis Jacket Delete LongSleeve Delete smart jacket Delete bucket helmet Delete Chefs Skull Cap Delete Leather Gloves Delete Long White Gloves Delete Army Gloves Delete V Neck Tshirt Delete Buttoned Shirt Delete Chainmail Delete Longsleeve Shirt Delete Priest Shirt Delete Smart Shoes Delete Necklace Delete Stylish Glasses Delete Diving_Rebreather Delete chest armor Delete eye cover
26 Days Ago
Add Package.ThumbTall and Package.ThumbWide Fix button href debug Player feed
26 Days Ago
Added notifications
26 Days Ago
Add DateTime.Humanize(), TimeSpan.Humanize() Add number.ToMetric() (1100 to 1.1k) Fix clicking packagecard title opening website Fix settingspage button heights
26 Days Ago
Latest services api Expose news api in Sandbox.Services.News Add MenuUtility.GetPlayerFeed( take ) Add apis to get notification counts, mark read, get array of latest notifications
28 Days Ago
Fix binds modal Fix review modal Remove [StyleSheet] from everything, because it's not needed now
28 Days Ago
Fix Select Map button Remove unused Fix clicking map opening two modals Fix Map modal buttons Fix can't join game Fix server list modal broken design Fix game/map modals not hotloading
28 Days Ago
Menu refresh * razor: Invalidate render tree when setting RenderFragment - fixes sections of razor ui not updating until hovered * updated menu UI * deleted old menu styles
28 Days Ago
Fix pause menu Tweak branding
28 Days Ago
Remove more unused
28 Days Ago
Base button can act like a href, sets active state Start converting settings modal Settings design
28 Days Ago
Skia updates Add SteamId struct Player modal Remove unused shit
28 Days Ago
Add Sandbox.Services.Players Item store cleanup Fix sidebar scroll size Hard-code sort orders instead of getting them from the backend
28 Days Ago
razor: Invalidate render tree when setting RenderFragment - fixes sections of razor ui not updating until hovered Fix map page using wrong logic
28 Days Ago
Package list
29 Days Ago
Main menu - home page redesign
29 Days Ago
Add CommandList * Add CommandList * Add CameraComponent.Hud
29 Days Ago
rename RenderBuffer to InsertList
29 Days Ago
Add CameraComponent .Hud
30 Days Ago
Refactor
30 Days Ago
Restore these SceneCamera hooks that fish.sauna is using Refactor
30 Days Ago
Basic CommandBuffer Make RenderStage public, space out the numbers a bit more Slim down SceneCamera Actions Add CameraComponent.Commands, obsolete unused AddHooks
30 Days Ago
Run assettags.updated only on the main thread Protect against a SceneDock not existing for some reason Protect against GameObjects being added during Serialize somehow
30 Days Ago
Lets be more explicit with IsPromise, isolate it to GameResource, make it internal, and make sure it gets set to false on load Fix warnings
30 Days Ago
Remove notion of installing cloud assets as preview Cloud assets are either on disk or not, this preview state confuses stuff without any real benefit. The important thing is that the references get stored in the assets - which they're not going to if we're not installing the cloud assets. Asset picker previews cloud sounds Call OnAssetHighlighted when highlighting cloud assets in picker Add (hidden) to cloud packages that are hidden Preview sounds when clicking on them in cloud browser Get rid of the package download notice (if we want this, we have to find a less abrasive way)
30 Days Ago
Cache looking up types by name
30 Days Ago
Should fix editor startup error
30 Days Ago
Fix video background color random
31 Days Ago
Fix warning
31 Days Ago
Asset browser supports multi asset selection [CustomEditor] supports properties marked with [Editor( "editorname" )] Converted OrganisationProperty to OrganisationControlWidget Fix button with no icon padding Fix NRE in attachments Model preview better guess if it's a viewmodel Can multiple select and right click assets to batch publish, and select an org Ident maxlength increased to 64
31 Days Ago
Fix Project.EditUrl wrong link Fix asset browser showing compiled alt files of files we have the source to Play asset sound when clicking on asset
31 Days Ago
Tweaked editor startup, don't pop up this cloud progress window, compile assets faster Shorten "Group with new GameObject"
31 Days Ago
Clear/return frameAttributes when we're done Rename FrameAttributes to ViewAttributes
31 Days Ago
Add Component.ITemporaryEffect, add it to particleeffect, particleemitter, soundpoint make RenderOptions.Apply public
32 Days Ago
new Model.Attachments API Remove Log.Info in AssetBrowser Add CreateAttachments property to ModelRenderer Simplify skeleton bone rendering
34 Days Ago
If setting local transform to default, set it to Transform.Zero Add Texture.CreateFromSvgSource PlayerController: Fix hiding other players bodies PlayerController: Tweak how body rotation works, clamp rotation to always be within RotationAngleLimit vs eye angles PlayerController: Only apply "viewer" tag to render body if set Svg's have mips, can keep aspect ratio Fix warning
35 Days Ago
Fix exception in Asset.ReadJson() Fix NRE in GetBoneObject() when using the wrong name
35 Days Ago
Add more optional functions to IPressable, for hovering and update Slow down default player turn speed PlayerController camera can be moved left/right PlayerController has "use"ing built in
36 Days Ago
HelpUrl for PlayerController HelpUrl adds (?) button to component header, fixed component header rebuilding multiple times
36 Days Ago
When creating a component, if the typename has a conflict, then prioritize the type that exists in addon code PlayerController component Player Controller prefab
37 Days Ago
Fix FloatControl shitting itself when it's nullable Fix exception when deleting a component Make ClothingContainer more useful
37 Days Ago
Add Vector3.SmoothDamped, Vector3.SpringDamped Add HeaderAttribute, SpaceAttribute , HelpUrlAttribute Keep General feature first always Add ParticleModelEmitter Add ParticleTextRenderer Add SceneVolume system Seal up some classes Add DspVolume
37 Days Ago
Make FocusRange use world coords, expose quality, simplify coc algo