userGarry Newmancancel
reposboxcancel

5,156 Commits over 1,583 Days - 0.14cph!

1 Year Ago
Fix Panel capture mode not working
1 Year Ago
Panel.ButtonInput will direct mouse buttons too
1 Year Ago
GameMenu fills out Game.Server partially, loading input actions Add Panel.ButtonInput
1 Year Ago
Setting Mouse.Position works again Remove unused Fix ButtonEvents not flowing to UI
1 Year Ago
Input Cleanup (#1183) * Strip inputstacksystem * Delete inputsystem.dll * Rip out all the analog input stuff * UserCmd is all generated in c# now * Add Input.MouseCursorVisible
1 Year Ago
Allow buttons to unpress even if they don't have the same context
1 Year Ago
delete now unused files
1 Year Ago
Remove more unused Remove more unused
1 Year Ago
Strip unused
1 Year Ago
Fix Panel.OnMouseMove not getting called
1 Year Ago
ShaderGraph: Use .source2/temp folder that is actually mounted instead of absolute path shaders, these go properly through the ShaderTypeManager and get the right offsets then Can compile Vulkan shaders on shadergraph / shaderhook now without crashes on DX11 🤯 StartScreen is no longer modal Cap IdentEdit to 16 chars Split out Explorer into 3 tabs now that our docking doesn't suck Draw active project at top of Project tab Shadergraph: only compile preview shader for the current render API Be more lenient on light direction validation mask for directional AO, make sure that aoproxies don't clip through citizen's arms Directional AO can use more steps now that it's cheaper Don't release jump list object unless it's succeeded (should fix crashes on Proton and maybe weird Windows setups), release another thing too Only call UpdateShadow for physics body if we have a shadow controller, physics body scale is getting stomped Max 32 chars for ident edit, don't show sandbox gamemode twice Add icons for all file menu items Add "Open in Editor" context menu option to ProjectRow, shows up for library/tools/addon projects Make StartScreen a BaseWindow, add HasMaximizeButton Add modal package selector to main menu, use `Game.Overlay.ShowPackageSelector( query, onSelect )` https://files.facepunch.com/tony/1b1811b1/sbox_0pbOdyXzXM.mp4 Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds Revert "Don't clean up Release path when running processor codegen shit, fixes razor gen when testing release builds" This reverts commit 738d6ef11f5591743600177ff476b7d5138f9741. Trace.RunAll() - return empty array instead of null for no results Fix copying text throwing exception Use s&box logo as window icon for welcome screen 👋 Don't spam Draw: No Material Mode? from RenderTools::Draw, it's valid for there to be no valid mode when you're under tool vis modes Fix crash when dragging cloud models quickly in/out of MapView Support bodygroups for citizen skins .addon becomes .sbproj (auto renames), editor creates file association, rework -project make it simpler https://files.facepunch.com/matt/1b1911b1/explorer_Os0Tf2Y8l7.png All the stuff I just missed with .addon -> .sbproj, can still add inactive .addon and have it rename, don't do -project content projects as if they're games Merge branch 'master' into gamemenu-input
1 Year Ago
Fix cursors not working Fix console key, F keys Delete spam Fix UserCmd generation Add Input.MouseCursorVisible
1 Year Ago
Rip out all the analog input stuff
1 Year Ago
Restore mouse/key input text input restore IME functionality Mouse delta mouse wheel, double clicking Enable c# to control relative mode
1 Year Ago
Delete inputsystem.dll Remove unused
1 Year Ago
Remove unused Strip inputstacksystem
1 Year Ago
Mouse ui input works again Mouse.Delta fix Fix keyboard not working
1 Year Ago
Remove unused break everything
1 Year Ago
Remove unused ENGINE_INPUT_CONTEXT_GAME Remove unused Strip more unused
1 Year Ago
Fix ReadStructuresFromStream overflow Fix ByteStream exploits Seal some classes
1 Year Ago
Leaderboard formatted value and unit Add `Sandbox.Services.Stats.GetGlobalStats()` Global stats api
1 Year Ago
Add DisplayName and Description to leaderboard response
1 Year Ago
Add Sandbox.Services.Leaderboards initial offering
1 Year Ago
Clear downloadTokenSource if it's this one
1 Year Ago
Remove a lot of the bullshit from the default menu, don't use a lobby to create a game.
1 Year Ago
Tweak package downloads
1 Year Ago
Make iterating over widget children less error prone Live update player counts, favourite counts on menu Mark Color.ToHsv readonly Remove this obsoleted ClientStats stuff
1 Year Ago
Get file/line in error report stack
1 Year Ago
Error logging fixes
1 Year Ago
Fix menu resources not downloading compiled versions of shit Stats data fixes
1 Year Ago
ByteStream can be written to another ByteStream, added ReadObject Obsolete the ClientStats class I added 4 days ago :cry: Add EngineRpc Add Stats variants for applying to a client from the server, throw exception when calling the wrong function from the server
1 Year Ago
Fix thumbnails not uploading
1 Year Ago
Remove unused p2p stuff p2p network connection fixes
1 Year Ago
Batch publish (#1138) * Batch Publish available on right clicking content projects when they have an org set * Can multi-select addons in asset browser to change publish status of multiple assets * CRC calculations happen in thread (less editor hitching when publishing) * Add Label.OpenExternalLinks (default to true) * Add BaseItemWidget.ItemsSelected event * Add AssetList.OnAssetsHighlight event * Add Checkbox.TriState
1 Year Ago
Delete old AddonManifest, AddonUpload
1 Year Ago
Add Checkbox.TriState Asset multi-select toggle publish status
1 Year Ago
Add Label.OpenExternalLinks (default to true) BatchPublish header Add BaseItemWidget.ItemsSelected event Add AssetList.OnAssetsHighlight event Formalize asset publishing into Asset.Publishing, show party icon if published Get rid of the description etc page on asset upload
1 Year Ago
Start moving AddonUpload to engine Cleaning Run Crc64.FromStreamAsync in a thread
1 Year Ago
When deleting widgets via layout.Clear, set their parents to null so they aren't in the child list Batch publisher for content projects, working concept
1 Year Ago
Messaging API tests
1 Year Ago
Fix exception when trying to read bad format degrees Fix possible exceptions in Input.Process (but maybe not)
1 Year Ago
Add IClient.Stats
1 Year Ago
Add Service/Stats
1 Year Ago
Update pull.yml Updated actions/checkout
1 Year Ago
Compiler generates xml doc Include xml doc when publishing
1 Year Ago
Queue thumbnail build requests from native instead of doing it immediately (fixes "Reentrant call to CResourceSystem::BlockUntilManifestLoaded") Can publish particles Particle thumbnail/video rendering Video step for model/particle upload Api.Post calls progress Upload page previews, progress Remove video button Run PutAsync in a thread so the stream reading doesn't wait between frames (faster uploads)
1 Year Ago
Render model thumbnail using the video renderer's first frame Fix package icons being squashed in asset browser
1 Year Ago
Updated steam dedicated server files
1 Year Ago
Add particle package type Add Asset.UploadVideo
1 Year Ago
Throw exception when trying to create an entity in the game menu