userGarry Newmancancel
reposboxcancel

4,455 Commits over 1,308 Days - 0.14cph!

58 Days Ago
Forward command line between sbox-dev and sbox-launch
58 Days Ago
Add Occlusion , OcclusionRadius , DistanceAttenuation to SoundEvent
58 Days Ago
Steam audio debug convars Add SoundHandle.SpacialBlend, Name and change how they get disposed Fix sound cutting out when spatial sound played inside head Fill out Sound.Preload
58 Days Ago
Add volume
58 Days Ago
Binds create mixer - can play sounds! strip vmixtool Remove unused args Add some more c# compatible funcs to CAudioMixBuffer Add AudioBuffers, MixBuffer Audio processor basics Route SoundHandle through managed system, use speaker volumes etc Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor Steam audio scene system Apply direct Create phonon.pdb Reflection works! 😅 Latest Clean up Fix menu sounds not playing Refactoring, making internal Fix warning Fix tests strip unused Remove unused
58 Days Ago
Fix launcher layout to stop people obsessing
58 Days Ago
Silently ignore delete error when removing unknown cloud file Fix NRE when setting convar Fixed file not found when reading asset json If a model has no meshes, show error model instead Fix text cannot be empty exception in Graphic.Draw Assert on AssetType not null
58 Days Ago
More API updates
58 Days Ago
Update api urls
58 Days Ago
Fix double clicking sbproj not opening it Fix right click unsaved scene error
58 Days Ago
Add TaskSource.FromCanceled & TaskSource.FromException (fixes sbox-issues/issues/4807) Whitelist some Task properties Whitelist OperationCanceledException (fixes sbox-issues/issues/4806)
58 Days Ago
Don't focus on nothing (fixes sbox-issues/issues/4828) Escape deselects all (fixes sbox-issues/issues/4829)
58 Days Ago
Add right click menu in game list Fix DamageInfo breaking changes
59 Days Ago
Hide the settings option in the launcher to stop people obsessing over it
59 Days Ago
Fix exceptions in NavMeshToolbarWidget
59 Days Ago
Revert "Update a bunch of assets from kv to json" This reverts commit bd0bfe1240a001e9a121f099e20edb4cfffe5f2c. Upgrade those assets properly Fix conversion from keyvalue to json asset being fucked
59 Days Ago
Make RPC errors more useful
59 Days Ago
Fix project changes not saving
59 Days Ago
Binds create mixer - can play sounds! strip vmixtool Remove unused args Add some more c# compatible funcs to CAudioMixBuffer Add AudioBuffers, MixBuffer Audio processor basics Route SoundHandle through managed system, use speaker volumes etc Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor Steam audio scene system Apply direct Create phonon.pdb Reflection works! 😅 Latest Clean up Fix menu sounds not playing Refactoring, making internal Fix warning Fix tests strip unused Remove unused
59 Days Ago
Let sbox-dev.exe -test pass through
59 Days Ago
Don't load global projects from addon.json anymore
59 Days Ago
Untangle EditorScene.GameStarted Update a bunch of assets from kv to json Convert assets kv to json when loading editor Download all cloud packages for the project on startup
59 Days Ago
Delete cloud assets that we can't trace back to a package
59 Days Ago
Revert "Revert "Use standalone launcher by default"" This reverts commit 91e0f7e330c9dd514c2d682974c73c8fbef33f80. Remove old project list etc Fix file associations Make default scene camera position less confusing Remove ShowStartScreen editor preference, as it no longer applies Tweak editor startup for single project mode Move SuppressBuildNotifications to the right position
60 Days Ago
Revert "Use standalone launcher by default" This reverts commit aec53d0ab776ea8f0423a68322c24ed3caf8a6d6.
60 Days Ago
Use standalone launcher by default
60 Days Ago
More links on launcher
60 Days Ago
Add project from folder create new project
60 Days Ago
Move SegmentedControl over Add EditorUtility.DisplayDialog which asks a bool Pin/Remove works
2 Months Ago
Warnings as errors
2 Months Ago
QtAppSystem styles, filesystem ToolFramwork2 startup, use managed qt init Launcher has project list basics Paint.Draw from url is dpi aware
2 Months Ago
Init qt fonts properly Init qt dirs properly
2 Months Ago
ContextTools not used anymore Delete Command.Collection, simplify concommand internals. Change how cookies work, filenames (your cookies will be cleared) Update default editor layout Delete empty cookie files instead of writing them Fix convar values being wrong
2 Months Ago
Fade in explanation
2 Months Ago
Fix game test
2 Months Ago
Fix unit tests
2 Months Ago
Tweak how launching works, don't put tools and game in their own contexts anymore Add QtAppSystem Update QApp.def
2 Months Ago
Re-organise launcher projects
2 Months Ago
Adding documentation for the api page
2 Months Ago
strip unused Remove unused
2 Months Ago
Fix tests
2 Months Ago
Binds create mixer - can play sounds! strip vmixtool Remove unused args Add some more c# compatible funcs to CAudioMixBuffer Add AudioBuffers, MixBuffer Audio processor basics Route SoundHandle through managed system, use speaker volumes etc Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor Steam audio scene system Apply direct Create phonon.pdb Reflection works! 😅 Latest Clean up Fix menu sounds not playing Refactoring, making internal Fix warning
2 Months Ago
Refactoring, making internal Fix warning
2 Months Ago
Clean up Fix menu sounds not playing
2 Months Ago
Create phonon.pdb Reflection works! 😅 Latest
2 Months Ago
Steam audio scene system Apply direct
2 Months Ago
Add steam audio Update steam audio binaries Add steam audio binds Add BinauralEffect processor
2 Months Ago
Play sounds from the point of view of the scene camera if we're not playing the game, and this window is focused Strip as much as I dare right now
2 Months Ago
Route SoundHandle through managed system, use speaker volumes etc
2 Months Ago
Audio processor basics