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4,700 Commits over 1,399 Days - 0.14cph!

1 Year Ago
flex-basis wasn't hooked up to anything
1 Year Ago
.. unless there's no clr
1 Year Ago
Spin the UI when compiling asset on demand
1 Year Ago
Fix error when calling SaveToStateCookie in Window.OnDestroyed Bind system prioritizes values over nulls Fix NRE in AssetList Update AssetProperty properly when value changes
1 Year Ago
Add sceneutils->SimpleRenderScene InteropGen treats DECLARE_POINTER_HANDLE like pointers, because that's what they are paintEngine return null if Qt::WA_PaintOnScreen set Add SceneCamera Add SceneCamera.RenderToWidget( widget ) Only resize swapchain window if it's the main window Update Qt Disable this for now
1 Year Ago
Log warnings to breadcrumbs to help diagnose crashes Only let resource system lock up in ForceSynchronizationAndBlockUntilManifestLoaded for a minute, then force a crash so we get notified
1 Year Ago
Fix editor not closing properly
1 Year Ago
Add Getter for SceneObject.Bounds More RenderAttribute accessors [CanEdit] will show exceptions when creation failed Add helpful properties to SceneWidget, set defaults Fix BaseWindow not actually deleting on close
1 Year Ago
Input.MouseDelta is now proper Remove unused GetLocalViewAngles/SetLocalViewAngles
1 Year Ago
Add whitelists for System.Reflection.ParameterInfo
1 Year Ago
Whitelist some reflection stuff Default outfit Add MemberDescription.GetCustomAttribute Obsolete TypeLibrary.GetProperties, add GetPropertyDescriptions Fixed menu whitelist errors
1 Year Ago
ModelEntity.SetMaterialOverride works from serverside
1 Year Ago
Fixed minidumps not wrapping threads propertly Remove a bunch of old mdmp code
1 Year Ago
Strip all the vmpi stuff out of vrad2 Complain better when CBakeResourceHelper fails to compile something Fix editor window coming to front when a widget was created with no parent (!!)
1 Year Ago
Add TypeDescription.Methods, TypeDescription.Properties
1 Year Ago
Fix entity tags not adding
1 Year Ago
Fix collision tags not updating on the client
1 Year Ago
Catch HttpRequestException when loading an image Retain SCENEOBJECTFLAG_HIDEINFIRSTPERSON flag Fix MaterialOverride not working consistently + strip a bunch of unused code Don't reapply material overrides unless they changed
1 Year Ago
UI sounds support position, pan relative to screen position
1 Year Ago
TypeLibrary.DynamicAssemblyHash doesn't need to be exposed Fix Volume/Pitch not working on UI sounds Add TypeDescription.Interfaces (Fixes sbox-issues/issues/2237)
1 Year Ago
Add TypeDescription.CreateGeneric
1 Year Ago
Add TypeDescription.IsClass Add TypeDescription.IsGenericType, TypeDescription.GenericArguments Document MemberDescription
1 Year Ago
Fill out MethodDescription Add TypeDescription.Create<T>( args ) Obsolete TypeLibrary.GetType*
1 Year Ago
Whitelist some reflection members
1 Year Ago
Lock down Type, MemberInfo, PropertyInfo, MethodInfo more
1 Year Ago
Pdb is embedded in the dll, so we don't need to drag around another file
1 Year Ago
Removing no longer needed
1 Year Ago
Don't compile pdb's Load Embedded Pdb
1 Year Ago
Added MorphCollection pattern
1 Year Ago
Fixed sbox-issues/issues/2230
1 Year Ago
Refactor Decal libraries - Added `Sandbox.Decal` - Obsoleted `Sandbox.DecalSystem`
1 Year Ago
Upload localization files when publishing addon SuspendUpdates now hides the widget temporarily - since qt's enableUpdates doesn't do jack shit Layout.Clear() hides widgets before deleting (since the delete is deferred)
1 Year Ago
Add GameServices.UpdateLeaderboard (replaces SubmitScore)
1 Year Ago
Localization Basics (https://wiki.facepunch.com/sbox/localization)
1 Year Ago
Remove HasActive guard for value property on Slider as it prevents value change events when dragging the slider Hide the entire map field in the lobby settings when Map Select mode is set to Hidden for a game. This fixes it just showing "Map" with nothing underneath in this mode. Fix list add button sometimes missing Fix PropertySheet warnings Game Settings now support choices with a Value and a Name so that the actual ConVar value can be separated from how it is displayed in the dropdown box Merge branch 'master' of github.com:Facepunch/sbox Fix soundscapes still playing when they shouldn't Delete dota healthbar SFM code that plagued the IToolService and ISource2Engine Dock Error List in default layout Validate valid game setting before loading from cookie Defer setting values for replicated ConVars received from server info (#464) * Defer setting values for replicated ConVars received from server info until the ConVars are added from the game client-side. This fixes connecting clients not having replicated ConVar values set correctly (because the ConVar doesn't exist at the time they receive them.) * Set replicated ConVar values after AddConVar to avoid parent/child ConVar default value mis-match and ensure value is set client-side * Simplify by just sending the initial replicated ConVar values message after the game assembly will have been loaded * Fix case where value would be overriden by an old one Ensure that the max players slider in the lobby settings is correctly positioned when initialized Add world mapping as default to shader api Add toolvis modes to shader api so it's actually visible in hammer Fix toon shader not compiling & recompile Recompile base shader so tool vis modes work on it Fix Client.FetchGameRankAsync by passing an int into TaskSource, it seems like this int is never used although it may have once been, re-evaluate that later Merge branch 'master' of github.com:Facepunch/sbox Add global:: to EnsureSufficientExecutionStack statement Unused Junk Merge branch 'master' into localization
1 Year Ago
Unused Junk
1 Year Ago
Fix list add button sometimes missing Fix PropertySheet warnings
1 Year Ago
Client reloads localization files if one changes
1 Year Ago
Load localization files property in game
1 Year Ago
Refactor Can get a list of languages Add language selection to settings
1 Year Ago
Add Panel.LanguageChanged(), update labels when language changes
1 Year Ago
Strip out a bunch of unused language stuff from engine Change cl_language to language, make it save Menu localization tests
1 Year Ago
Localization basics
1 Year Ago
Fixed list rebuild taking ages Fixed propertysheet bouncing about on change
1 Year Ago
Binding system supports deep properties Fix Binding system bouncing when types differ Sandbox.UI uses Sandbox.Bind, obsolete old bind system (mostly) Delete in game ListInspector Replace Panel.BindClass with Bind system Add layout.Enabled Simplify public bind api for this first run Remove unused junk
1 Year Ago
StackOverflow catching (codegen)
1 Year Ago
Delete p4_quiet_edit.exe Remove unused code Delete audioparams_t Remove unused m_fog
1 Year Ago
Get rid of EFL_HAS_DYNAMIC_PHYSICS, add a network bool instead
1 Year Ago
Fix PointerEvents confusion (fixes sbox-issues/issues/2015)
1 Year Ago
Move NodeEditor to Tools.NodeEditor Move Sandbox.InternalTests to Sandbox.Internal.Tests Move everything in the tools addon under the tools namespace Get rid of Tools.ApplicationTimingsWidget namespace