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3,634 Commits over 1,583 Days - 0.10cph!

1 Year Ago
Add TaskSource.FromCanceled & TaskSource.FromException (fixes sbox-issues/issues/4807) Whitelist some Task properties Whitelist OperationCanceledException (fixes sbox-issues/issues/4806)
1 Year Ago
Don't focus on nothing (fixes sbox-issues/issues/4828) Escape deselects all (fixes sbox-issues/issues/4829)
1 Year Ago
Add right click menu in game list Fix DamageInfo breaking changes
1 Year Ago
Hide the settings option in the launcher to stop people obsessing over it
1 Year Ago
Fix exceptions in NavMeshToolbarWidget
1 Year Ago
Revert "Update a bunch of assets from kv to json" This reverts commit bd0bfe1240a001e9a121f099e20edb4cfffe5f2c. Upgrade those assets properly Fix conversion from keyvalue to json asset being fucked
1 Year Ago
Make RPC errors more useful
1 Year Ago
Fix project changes not saving
1 Year Ago
Let sbox-dev.exe -test pass through
1 Year Ago
Don't load global projects from addon.json anymore
1 Year Ago
Untangle EditorScene.GameStarted Update a bunch of assets from kv to json Convert assets kv to json when loading editor Download all cloud packages for the project on startup
1 Year Ago
Delete cloud assets that we can't trace back to a package
1 Year Ago
Revert "Revert "Use standalone launcher by default"" This reverts commit 91e0f7e330c9dd514c2d682974c73c8fbef33f80. Remove old project list etc Fix file associations Make default scene camera position less confusing Remove ShowStartScreen editor preference, as it no longer applies Tweak editor startup for single project mode Move SuppressBuildNotifications to the right position
1 Year Ago
Revert "Use standalone launcher by default" This reverts commit aec53d0ab776ea8f0423a68322c24ed3caf8a6d6.
1 Year Ago
Use standalone launcher by default
1 Year Ago
More links on launcher
1 Year Ago
Add project from folder create new project
1 Year Ago
Move SegmentedControl over Add EditorUtility.DisplayDialog which asks a bool Pin/Remove works
1 Year Ago
Warnings as errors
1 Year Ago
QtAppSystem styles, filesystem ToolFramwork2 startup, use managed qt init Launcher has project list basics Paint.Draw from url is dpi aware
1 Year Ago
Init qt fonts properly Init qt dirs properly
1 Year Ago
ContextTools not used anymore Delete Command.Collection, simplify concommand internals. Change how cookies work, filenames (your cookies will be cleared) Update default editor layout Delete empty cookie files instead of writing them Fix convar values being wrong
1 Year Ago
Fade in explanation
1 Year Ago
Fix game test
1 Year Ago
Fix unit tests
1 Year Ago
Tweak how launching works, don't put tools and game in their own contexts anymore Add QtAppSystem Update QApp.def
1 Year Ago
Re-organise launcher projects
1 Year Ago
Adding documentation for the api page
1 Year Ago
Re-use the shader compile error window, so we can keep it open while iterating. We need a better way to do this tbh. Add global usings to minimal project Make minimal scene less reflective
1 Year Ago
Made DynamicSceneObject not use CMeshBuilder2 (really was no need) Add LineStrip , LineStripWithAdjacency Allow RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY
1 Year Ago
Expose style functions Canvas class - internal for now
1 Year Ago
Add Widget.UpdateGeometry() Add IStyleTarget, to remove direct panel usage from StyleBlock / StyleSelector
1 Year Ago
Correctly ignore razor files in editor/ unittest/
1 Year Ago
This BoundingBoxEditorTool is implemented completely wrong Make Scene DragDrop more modular Can drag drop materials into scene
1 Year Ago
Fix array oob in CreateIpBasedSocket
1 Year Ago
Maybe this is pissing off the build server
1 Year Ago
Wrap interop calls in __try, __except - last resort. Disable AddVectoredExceptionHandler.
1 Year Ago
Extra try to make sure this isn't an exception from c#
1 Year Ago
Fix NRE in MapViewDropTarget
1 Year Ago
Delete this, causes problems this TransformInterpolation needs looking at properly, but this fixes an error for now Fix Light exceptions Nicer feedback when _sceneObject isn't null in OnEnabled We have a bug here I think, where OnEnabled can be called before OnDisabled is called.
1 Year Ago
Mock userinfo for local user when not in a network session Add ClothingContainer.CreateFromJson( json ) Add ClothingContainer.CreateFromUser( ) Fix SceneViewWidget using main camera's rect
1 Year Ago
NavMeshAgent.SetAgentPosition works
1 Year Ago
Add CharacterController.Bounciness
1 Year Ago
PhysicsWorld.Bodies only returns valid bodies
1 Year Ago
Rewrite exception handler, try to ignore more c# exceptions
1 Year Ago
Actually catch and report crashes
1 Year Ago
Fixed joining servers forever (it has been a hard week) https://files.facepunch.com/garry/a0695fad-3581-4fb4-bf8f-c014ba41f890.png
1 Year Ago
Don't save go id if it's a prefab (fixes sbox-issues/issues/4687)
1 Year Ago
Recast, NavMesh, NavMeshAgent - https://docs.facepunch.com/s/sbox-dev/doc/navigation-vwoSUsEPJ9
1 Year Ago
recast update latest Update compat with recast Add detour