userGarry Newmancancel
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3,148 Commits over 1,338 Days - 0.10cph!

1 Year Ago
Fixed access control unable to resolve System.Threading, System.Memory
1 Year Ago
Fix unit tests
1 Year Ago
Fix hardcoded refs path 🤦‍♂️
1 Year Ago
Add TargetFramework attribute to compiles Add ref dlls for compile Compiler uses ref dlls Skip auto-referencing base addon if referencing a gamemode Rebase fixes
1 Year Ago
Lock call to SetNeedsPreLayout in thread to see if this is what's causing amd stuff Re-organize boostrap to init editor addons before showing the window
1 Year Ago
Ignore some other folders in NetworkAssetList
1 Year Ago
Don't include local packages in server required content Fix not removing local packages when disabled
1 Year Ago
Add CitizenAnimationHelper.MoveStyle
1 Year Ago
Add System.Diagnostics.UnreachableException to whitelist
1 Year Ago
When client joining server - prioritize remote packages
1 Year Ago
Fix not updating layout on screen scale changes
1 Year Ago
Unit test fixes
1 Year Ago
Remove Panel.SetNeedsFinalLayout Remove PanelStyle.sortedRules, no need to reverse AllStyleSheets Build style rules in parallel (prevent ui hitching) HashSet benchmarks
1 Year Ago
Tools always load local packages on active
1 Year Ago
Fix loading addons in tools registering their events + cleanup Hammer package integration
1 Year Ago
Give a warning when hotloading asset but couldn't load json
1 Year Ago
Fix exception when reporting exception in event.run
1 Year Ago
Report and skip when failed to install a local package
1 Year Ago
Wrap initial package loading in a try get and noisily ignore load errors instead of bootstrap init false When loading a tool package, load toolbase too
1 Year Ago
Fix startup error when no ContentPath
1 Year Ago
Fix download speed
1 Year Ago
Package cleanup (#887) Added singleton PackageManager which handles all package downloading, installing. LocalProjects are self compiling and their assemblies are used to mock a Package.
1 Year Ago
Add Typelibrary.GetMethodsWithAttribute Add ThumbnailRenderAttribute Add IResourceCompilerContext.def Add Asset.OverrideThumbnail( pixmap ) Prefabs have thumbnails! https://files.facepunch.com/garry/b3633834-6291-42da-80d3-d51924e0a2fe.png Move ThumbnailRendererAttribute
1 Year Ago
Move stereo rendering to GameDebug menu Add Visualize Scene Objects to GameDebug menu
1 Year Ago
Added a bunch of debug view options https://files.facepunch.com/garry/6a9d8907-6204-4a78-8856-49eab947739f.png
1 Year Ago
Prefab adds component after deserializing so variables are set before Activate is called Prefab Component - default values Name the new component after its type Add ModelPhysicsComponent
1 Year Ago
Add RenderColor to prefab model https://files.facepunch.com/garry/627ef066-e1dd-4a07-a2ed-5797dae530fe.png
1 Year Ago
Add SceneCamera.Worlds (for adding multiple worlds) Plumb renderpipeline so SceneCamera can add its extra worlds GizmoInstances create and maintain their own SceneWorld
1 Year Ago
GetPositionOnPlane draw plane when hitbox.debug Fix position gizmo arrow wrong plane
1 Year Ago
Package.FetchAsync can skip cache This reverts commit e04575555373f3d6faca204fe56d705a9aaa95be. Revert LineEdit change (controls should only signal changes when changed, not when first set) Change how errors are displayed in project publish
1 Year Ago
Hide prefab/prefabguid in entitycomponent in inspector
1 Year Ago
Can drag and drop models/prefabs into the game
1 Year Ago
When pressing the console key in editor, only focus the console if it's already visible Remove unused Merge branch 'master' of sbox
1 Year Ago
Gizmos - Version 1
1 Year Ago
Update issue templates
1 Year Ago
Update TreeView.Example.cs
1 Year Ago
Sandbox.WebSurface - Add Sandbox.WebSurface - Add Editor.Widgets.WebWidget - Add Sandbox.UI.WebPanel - Add Game.CreateWebSurface() - Add Editor.Utility.CreateWebSurface()
1 Year Ago
Fix fps_max reducing framerate
1 Year Ago
Editor.SFM to Editor.Sfm
1 Year Ago
SetProcessDpiAwareness
1 Year Ago
Should fix running with -game not working
1 Year Ago
Add [STAThread] to main to fix qt dialogs from hanging
1 Year Ago
Game is now launched via .net exe
1 Year Ago
Don't try to get an AssemblyDefinition to assemblies with no location
1 Year Ago
Switch NativeRenderingWidget so you're less likely to be accidentally rendering the scene in Paint
1 Year Ago
Tweak codegen for sboxgame/issues/issues/2862
1 Year Ago
Fix documentation dll upload Update ci to need upload_start to succeed
1 Year Ago
Add ContextTools to allow us to resolve our current context from engine Add ResourceLibrary.Resolve() for engine
1 Year Ago
Test csproj name for suitability, revert to ident if it's fucked
1 Year Ago
Entity prefabs - orgs/sboxgame/discussions/2857