userGarry Newmancancel
branchsbox/mastercancel

3,117 Commits over 1,308 Days - 0.10cph!

1 Year Ago
Entity._components shouldn't be accessible Fix warning Strip SetBlurState
1 Year Ago
Document PhysicsWorld slightly
1 Year Ago
Length Documentation ConsoleSystem documentation Documenting CurrentView, Local, Screen Document ThreadSafe Document Host Document GameServices Physics Documentation (kind of)
1 Year Ago
Obsolete Vector3.OneX, OneY, OneZ
1 Year Ago
Make Rect3D internal Testing Documentation Categories
1 Year Ago
Delete ColorXYZ, color-interpolation
1 Year Ago
Don't save a file to C:\\temp\\aaaa.zip during compile
1 Year Ago
Auto document (#440)
1 Year Ago
Capture and report c# stackoverflowexception's (we can't recover from them right now, but at least we can know that they're happening)
1 Year Ago
Add fish.cat_harvest unit test Fix infinite loop in AccessControl
1 Year Ago
Forgot the token
1 Year Ago
Sentry commit tracking
1 Year Ago
Skip over mounting addon path if it doesn't exist
1 Year Ago
Revert "Lets try this" This reverts commit 7531b00e15e30c5603af2cac268a4f3372870507. Revert "Don't post sentry releases manually" This reverts commit 7f6d1720c79c553baa942fcb00306070bfd222c5. Revert "Use Sentry's own release action for more detail" This reverts commit b109e9dfb0a3ae41ad72cee0801bebc4aa6eca43.
1 Year Ago
Lets try this
1 Year Ago
Remove GetContext etc from isteamaudio Use Sentry's own release action for more detail Don't post sentry releases manually
1 Year Ago
SA log printing SA: Destroy the scene if we couldn't load map geometry Use pointers, manual scene delete function, breadcrumbs
1 Year Ago
Make PerformanceStats.All a ConcurrentDictionary
1 Year Ago
Delete some unused stuff
1 Year Ago
Use crashpad for fatal errors
1 Year Ago
Fix editor fullscreen positioning Launcher position cleanuip
1 Year Ago
Add nullcheck in CProceduralWorkingSet_MapReferences::UpdateAssetList
1 Year Ago
switch sentry backend to crashpad Set error tag stating whether tools, server or game Add error tag to determine whether running under proton Lets record what gamemode and map we're crashing in, to see if there's any kind of patterns Lets set the explicit path to crashpad_handler.exe instead of just hoping
1 Year Ago
Reinstall crash handler after startup
1 Year Ago
Capture GPU information before it crashes
1 Year Ago
Attempt to fix all fatal errors grouping into one error
1 Year Ago
Lets try crashpad
1 Year Ago
Close the session, hopefully that'll mark the session as crashed
1 Year Ago
Crash reporting stats fix
1 Year Ago
Complain about Steam not running instead of crashing
1 Year Ago
Sorry I left a test crash in holmzy was in my office mithering me
1 Year Ago
fuck sentry_handle_exception, lets do it ourselves
1 Year Ago
Either we fixed all crashes or our crash reporting stopped working.. fact check that
1 Year Ago
Abandon frameless window ambitions, use a normal window but force dark mode on it
1 Year Ago
Fix Widget.ConstrainToScreen()
1 Year Ago
Assetbrowser improvements
1 Year Ago
New TreeView - adds smooth scrolling, entity and panel list improvements
1 Year Ago
Do Plat_ExitProcess so we don't hang, and will catch shutdown errors Add gpu info to crash logs
1 Year Ago
Remove MOVETYPE_* Most of the move types were unused. We want all the movement logic in c#, we don't really want c++ doing special things. So there are basically two move types - KeyFramed and Dynamic. We shouldn't need to explicitly define these. If the entity has a physics object and it's dynamic, then it's 2. If not then it's 1.
1 Year Ago
Fix physics timescale default
1 Year Ago
remove sv_gravity and all other movevars Remove a bunch of movetypes delete src\game\shared\movevars_shared.cpp/h Get rid of phys_timescale Get rid of sv_skyname Initial Physics Settings class Obsolete Global.PhysicsSubSteps, Global.PhysicsTimeScale Simplify physics substep math, store substeps and timescale on world Physics settings page https://files.facepunch.com/garry/26f366ac-323a-4258-8106-0f1fa49a3e58.png Game page Move compiler stuff into project settings, add a couple more options Merge branch 'project_settings'
1 Year Ago
Fixed breadcrumb passing the format, not the formatted string Better error on Open Image Denoise error Add breadcrumbs to CUtlLinkedList overflow
1 Year Ago
Delete physics_testbed delete physprofiler_subtool Delete rubikon serialization, reflection, snoop, intersectiondictionary
1 Year Ago
When out of memory, drop a breadcrumb describing how much we tried to allocate Add breadcrumbs around startup and shutdown, loop changes
1 Year Ago
Content build
1 Year Ago
Clean up, refactor into ItemListWidget AssetList uses ItemListWidget instead of ListView Fix OnDragStart being called when not dragging Add Paint.SetFlags Feel tweaks Successfully make CAbstractScrollArea transparent Add DebugOverlay to ItemListWidget CurvePresets uses ItemListWidget PublishWindow uses ItemListWidget Refactor Obsolete ListView Switch everything in addon from ListView Give a warning on AuthenticationException when downloading image Tweaks
1 Year Ago
Add Scrollbar.Value Fixed Rect.Contract by margin Move some UI structs to System so they can be used by Tools Move viewport to QAbstractScrollArea Add Scrollbar.PageStep, SingleStep Add BaseScrollWidget.OnScrollChangedf Add MarginProperty Connect SliderMoved Explicitly mark out of memory errors Prevent frameless window stuff messing with popups/tooltips Widget.OnDoubleClick calls OnMousePress by default Drag.Execute returns a DropAction Add Drag.SetImage Add smooth scrolling to BaseScrollWidget Create ScrollExperiment.cs Compatibility fix
1 Year Ago
Add MethodDescription.InvokeWithReturn Add WidgetGalleryWindow Start BaseScrollWidget
1 Year Ago
AppVerif for sbox-dev Fix SoundEvent double delete
1 Year Ago
Clean up error tracking delete syncfrommirror delete parsifal Tweaked launch config window Merge branch 'master' of sbox