userGarry Newmancancel
branchsbox/mastercancel

3,114 Commits over 1,308 Days - 0.10cph!

3 Years Ago
Added AnimEntity.OnAnimEventGeneric (called as a result of AE_GENERIC_EVENT)
3 Years Ago
Update Sandbox.Engine.csproj
3 Years Ago
Fixed Layer error when panel width is 0 Special cache for textures loaded from web, so we don't keep downloading the same shit Package Query API Merge branch 'master' of sbox
3 Years Ago
Panel derives from PropertyClass Fixed NRE in Property.SetValue Merge branch 'master' of sbox
3 Years Ago
Add [Property] to some of the panel properties Added LibraryMethodAttribute Fix exception in Color.TryParse
3 Years Ago
ColorHsv Fixes Add ColorHsv.WithHue etc Property.SetValue tries to use implicit converter (although I don't think this does shit) Add Panel.ScreenPositionToPanelPosition( pos ), Panel.ScreenPositionToPanelDelta( pos ) Data Binding use PropertyAttribute.SetValue Merge branch 'master' of sbox
3 Years Ago
Fix transition stalling when changing style every frame Add ColorHsv Merge branch 'master' of sbox Lets do this one right from the start
3 Years Ago
Limit BackdropFilterBlur to sensible limits LibraryAttribute.Properties is a list Add PropertyAttribute PropertyType Add RangeAttribute Add PropertyAttribute.Attributes (access to other attributes)
3 Years Ago
Warn if multiple master volumetric fog controllers
3 Years Ago
PropertyAttribute - SetValue, GetValue, MemberName Merge branch 'master' of sbox
3 Years Ago
UpdateBinds in InternalTick Expose LibraryAttribute.Properties In templated, if bind to "this", we bind to the current template root panel (need to support element id's) DataSource on panels tries to update using class properties before passing as a string to SetProperty Properties => PropertiesInternal Merge branch 'master' of sbox
3 Years Ago
Tweak accuracy of vector/rotation .ToString() - since they're sent via console commands they need to retain some sensible values
3 Years Ago
Add MenuTools.SkipAllTransitions()
3 Years Ago
Rename Panel.Value to Panel.StringValue (need to reconsider its existence) Merge branch 'master' of sbox
3 Years Ago
Try to convert types when data binding Track pressed panel, send mouse move events only to it, allow hover away but don't let hover over other controls Code cleanup If skipTransitions then kill all transitions - not just those in the styles Render shadows right before the panel, not before all of siblings, what was I thinking Fixed transitions using the wrong parent size (affected % lengths) SkipTransitions() also skips all children transitions Merge branch 'master' of sbox
3 Years Ago
Remove Panel.DataBind, binds are two-way, cleaning up property binding Refactor PropertyBind to DataSource BaseDataSource constructor, forcing propertyName to be filled
3 Years Ago
Added Panel.OnTemplateElement (allow the panel to access the template element, and its children)
3 Years Ago
css filter: blur support (#16)
3 Years Ago
Pass -game to resourcecompiler when building cubemaps Update scenesystem.def
3 Years Ago
Cleaned up, fixed transforms not applying
3 Years Ago
Fix material editor crash when shader is fucked Fix shader compiling to wrong folder Fix shader .ini file wrong folder Added Render.Clear() Render backdrop filters on their own, before the main panel Merge branch 'master' of sbox
3 Years Ago
Refactor PanelRenderer Merge branch 'master' of sbox
3 Years Ago
Update README.md
3 Years Ago
A bunch of SceneSystem binds
3 Years Ago
backdrop-filter blur supports transition Merge branch 'master' of sbox
3 Years Ago
backdrop-filter parsing, tests
3 Years Ago
Add Render.CopyFrameBuffer backdrop filter (individual properties for now) Merge branch 'master' of sbox
3 Years Ago
Fix local addons searching by folder name - now looks at ident too
3 Years Ago
Add SceneObject.ColorTint
3 Years Ago
Render UI images using the same shader as the background
3 Years Ago
InteropGen compile error Build Tools clean build errors
3 Years Ago
Fixed shatterglass crash (by disabling shatterglass) Merge branch 'master' of sbox
3 Years Ago
Make more steamworks internal
3 Years Ago
Rpcs can read/write client's
3 Years Ago
Codegen trips up less on nested classes
3 Years Ago
PanelEvent and Event properly find private members
3 Years Ago
Box shadow ignores own overflow: hidden
3 Years Ago
Increase NetWrite buffer
3 Years Ago
Fix stylesheet hotload notice not showing errors when there are errors
3 Years Ago
Only write launchSettings.json if it doesn't exist
3 Years Ago
Properly stomp predicted values if wrong
3 Years Ago
Clean away some junk Physics system doesn't treat all translucent models as nocollide
3 Years Ago
Support for text-transform
3 Years Ago
font-style support Implement letter-spacing
3 Years Ago
Added Global.IsClosing ( true on game shutdown ) Run the Task queue when shutting down, to give them a chance to shut down, end them by force Merge branch 'master' of sbox
3 Years Ago
Fix NetworkComponent properties don't work right with constructors
3 Years Ago
Remove flawed StingExtension.GetSha256
3 Years Ago
if animgraph owner entity is purely clientside then act like we're a server animgraph (actually work)
3 Years Ago
Fix project gen putting launchSettings.json in the wrong place
3 Years Ago
Fix text texture background always having 1 opacity