userGarry Newmancancel
branchsbox/mastercancel

3,124 Commits over 1,338 Days - 0.10cph!

3 Years Ago
Move client joining routine to an async task
3 Years Ago
Call SendInitialSpawnGroups in SIGNONSTATE_PRESPAWN Fix error when disconnecting during downloads Merge branch 'master' of sbox
3 Years Ago
ServerInfo send Map and Game Ident Fix crash when gamemode didn't load
3 Years Ago
Minidump reporter
3 Years Ago
Map selection button/page/api Disable map validation Add HttpAddonProvider Map provision Add worldrenderer to sbox_game Don't commit these native asks managed to resolve the map name + vpk Map provision recognize local maps, skip over them Undo FindMapVPK Add EngineGlue.Add/RemoveSearchPath Simpify BaseFileSystem.GetFullPath Content mounting Merge branch 'master' of sbox
3 Years Ago
Moved form styles to base Create Game screen Add DictionaryDataBind Move Form to subfolder Clean up how DataBinds are updated Allow access to System.Private.CoreLib/System.RuntimeTypeHandle CreateGame form basics Update TextEntry so caret blinking is relative to focus time Form.AddCustom<T>( databind ) Handle errors in panel tick so it can't pull down the whole UI system Fix DataBind not caching properly MapButton wip Merge branch 'master' of sbox
3 Years Ago
Unused Merge branch 'master' of sbox Hotload report errors as warnings, log exceptions
3 Years Ago
Move Layout to Template Restore support for property binds Gamescreen uses @binds
3 Years Ago
Restore panel template events, unfuck the code Label and Button both has a Text property and a SetText method GameScreen uses html events instead of AddEvents
3 Years Ago
Re-add support for @ref and @ref.optional Convert GameScreen to use a template
3 Years Ago
Add border with content test Refactored StyleSheet so we can easily load multiple stylesheets on one panel
3 Years Ago
AddonProvider CopyAsync Change client signon so we don't get a bunch of hotloads on files that didn't hotload
3 Years Ago
Keep friend count in header updated Layout invisible stuff at least once Move default fonts to base GameScreen cleanup Merge branch 'master' of sbox Activity tweaks Merge branch 'master' of sbox
3 Years Ago
Implemented background-position in shader Added background-repeat property
3 Years Ago
Loading screen cancel button should work Floating friends list Merge branch 'master' of sbox
3 Years Ago
GAme screen cleaning
3 Years Ago
Add z-index property Rename UI.Renderer to UI.BasePanelRenderer Rename UI.TextBlock to UI.BaseTextBlock
3 Years Ago
Add Texture.LoadAsync GameScreen background wait for texture load before adding visible class
3 Years Ago
Add BgTint to cssbox shader (allows bgimage to obey opacity) Fixed alpha blend in cssbox background Merge branch 'master' of sbox
3 Years Ago
Fixed debug spam GameScreen queries api for more game info, shows background image
3 Years Ago
Api Update Merge branch 'master' of sbox
3 Years Ago
Use new API
3 Years Ago
Fixed TextShadow not scaling Don't store ShadowTexture on Shadow Rename EFillType, EBorderType Move some stuff into UI2/Input Moving Easing into Sandbox (from Sandbox.UI) Merge branch 'master' of sbox
3 Years Ago
Shadows are immutable again Merge branch 'master' of sbox
3 Years Ago
Added ModelEntity.GetHitboxBone( int hitbox ) Added ModelEntity.HitboxSet (get and set)
3 Years Ago
BackgroundImageSize was using wrong screen size conversion
3 Years Ago
Add warm and cool materials for rust light props Update testing map 2 (attempt to make the lighting more interesting, adding post process, fixing missing models)
3 Years Ago
Add lerp mode to devcam
3 Years Ago
Compile fix Merge branch 'master' of sbox Merge branch 'master' of sbox
3 Years Ago
Shader Compile
3 Years Ago
NetworkAssetLists sends added files Fixed "step down" debug text Also convert the m_decalEvent when moving decals Merge branch 'master' of sbox
3 Years Ago
Don't do transitions between UI tests Fixed Func Door not returning after wait
3 Years Ago
Add opacity uitest
3 Years Ago
Added Entity.TakeDecalsFrom( Entity source )
3 Years Ago
Don't screen scale background-size when it's set as a %
3 Years Ago
Added PickupTrigger entity
3 Years Ago
RenderScene test can be rotated Merge branch 'master' of sbox
3 Years Ago
rebuild all_shaders.txt Merge branch 'master' of sbox
3 Years Ago
HandleIndex simplification Namespacing ManagedContext stuff so we can differentiate between client and menu CreateSceneWorld takes a bool Menu, uses different context TextEntry test fix Remove debug background-image: don't throw exception on null texture Merge branch 'master' of sbox
3 Years Ago
Start devcam with no blur (fps sucks)
3 Years Ago
Restore disconnect button Merge branch 'master' of sbox
3 Years Ago
Fixed Panel.IsInside giving invalid results if the border-radius was bigger than half the width or height
3 Years Ago
background-position tests border-radius tests Update FriendList.scss
3 Years Ago
Starting moving the menu closer to Lewis' concepts
3 Years Ago
Fixed not scaling background-size
3 Years Ago
Alpha blend background image instead of multiplying by background color
3 Years Ago
Close the loading screen at the right point Fixed AddViewsToSceneSystem returning SCENE_VIEW_RENDER_TRGET_INVALID for the last few frames of loading, causing hall of mirrors (I don't think any AddViewsToSceneSystem should be returning invalid but if they do we just skip over them) Tweak loading screen transition out now it's smooth Merge branch 'master' of sbox
3 Years Ago
More useful LoopModeLevelLoad hooks Bind GetConvarValue for engine Move addon provision, gameinfo to sandbox.engine Look for gamemode info from the LastApiResponse Merge branch 'master' of sbox
3 Years Ago
Move IMenuAddon into engine (so it can be accessed everywhere) Loading screen refactor
3 Years Ago
Rename AddonManager to ServerAddons (clearer) Mount downloaded addon when creating gamemode