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9 Commits over 0 Days - ∞cph!

12 Months Ago
Cleanup Network protocol++
12 Months Ago
Changed Sync.IsProxy to Sync.Query
12 Months Ago
Fix tests
12 Months Ago
Add Obsolete to INetworkSerializable
12 Months Ago
Fixes
12 Months Ago
CharacterController use sync vars Remove INetworkSerializable
12 Months Ago
Put Sync updates on regular network update
12 Months Ago
Rename old NetworkTable to StringTable NetworkTable registration inserts entry Switch [Sync] to use property to store network value, rather than its own value. Add IsProxy mode RigidBody uses SyncVars instead of INetworkSerializable
12 Months Ago
Clean up