userGarry Newmancancel
reposboxcancel

4,479 Commits over 1,308 Days - 0.14cph!

1 Year Ago
When runtime mounting a runtime addon, wait for it to compile before returning
1 Year Ago
Fix client assemblies not getting swapped before entity deltas
1 Year Ago
Local packages all end in #local, don't stomp remote packages Mount local map, local gamemode when starting
1 Year Ago
Fix compiler not finding runtime game dll when compiling runtime addon Can get TypeDescription by fullname (namespace.typename) Runtime addons can define their primary class
1 Year Ago
Automatically rebuild the project page on hotload Disable debug spam Package.MountAsync can load the addon assembly too
1 Year Ago
Update tooltip text if tooltip text changes while visible
1 Year Ago
Don't let game code use ConsoleSystem.GetValue or SetValue to access engine convars
1 Year Ago
Update zio to latest
1 Year Ago
define _SILENCE_STDEXT_HASH_DEPRECATION_WARNINGS todo: look at whether we should update protobuf
1 Year Ago
Fix crash when shutting down during a level transition
1 Year Ago
Implement PhysicsShape.RemoveTag Only change datatable tags on the server (suspect this will fix https://sentry.io/share/issue/2446b124736f483ea51358d927983db6/
1 Year Ago
Fix crash when changing maps PerformanceTrace Physics World Step Add perf trace for EvaluatePose Add perf trace on trace + prediction
1 Year Ago
Fix crash when compiling material
1 Year Ago
Strip unused WorldGroupWorldInfo Fix worldgroup crash on server shutdown, see comment in CWorldGameSystem::LoadWorldGroupInfo
1 Year Ago
Fatter menu
1 Year Ago
Fix streamdeck popup
1 Year Ago
Just ignore GameCategory
1 Year Ago
Obsoleting GameCategoryTypes
1 Year Ago
Testing more performance metrics
1 Year Ago
Send some performance info
1 Year Ago
Fix razor file extension checks case sensitive Settings page partial cleanup
1 Year Ago
Tooltips
1 Year Ago
Group projects better
1 Year Ago
Remove some unused gameui Don't reset buttons when mouse cursor window
1 Year Ago
Add context menu to entity list, allow deleting Fix entity categories under Map entities Add consistency to explorer widgets
1 Year Ago
Friend.GetAll() returns empty array in outside of menu
1 Year Ago
Catch and report exceptions in OnParametersSetAsync, OnParametersSet When deleting, destroy child blocks first
1 Year Ago
Fix up initializing interopgen from managed
1 Year Ago
Latest yoga (adds gap support) include yoga Yoga interopgen InteropGen fixes for "initfrom Managed" Remove yoga nuget
1 Year Ago
Compile tool base first, so that if a tool addon is broken the UI won't be broken
1 Year Ago
Combine Projects, Entities and UI into one dockpanel
1 Year Ago
Fix lobby addon list not shrinking
1 Year Ago
Fixed line numbers being total bullshit Can drag and drop addons onto the project list
1 Year Ago
Reset the server compilegroup when starting server (to clear previous errors)
1 Year Ago
Fix local addons with packaged gamemode
1 Year Ago
Made project manager less shit
1 Year Ago
Superluminal instrumentation Lobby settings are saved on game start Some error protection around razor :bind Include razor files in editorconfig Nicer lobby addon list Remove razor binds if they create exceptions Add local category in packageselector
1 Year Ago
Fixed server thinking build had failed if no build was needed
1 Year Ago
Fix error list exception Fix error list not filtering Handle and show a message when game fails to load, instead of loading anyway
1 Year Ago
Cleaned up
1 Year Ago
Increase menu build timeout Don't show warnings/info in menu compile error
1 Year Ago
Fix assembly resolution when rewriting
1 Year Ago
Basic assembly reference rewriting Rewrite packaged addon references if needed Merge branch 'assembly-rewrite'
1 Year Ago
Basic assembly reference rewriting Rewrite packaged addon references if needed
1 Year Ago
Only tell ac to forget the assembly if it's going away Throw more useful exception when ac can't resolve an assembly For now don't include base with generic addons (needs some work) Use correct assembly name for packaged content When hotloading runtime stuff on the server, also include packaged addons so they hotload too Client hotload in a more organised way
1 Year Ago
Fix tests that use sandbox game Load addons after gamemode is compiled Include base addon with Runtime content Isolate the assemblies in their own LoadContext when loading Compiled assemblies don't need a dynamic name now, unify name with release so addons work on local versions of games
1 Year Ago
Fix CAsset::RequireInstanceInfo error This was happening because when updating the splashscreen we spin, which also runs async tasks. One of the tasks loaded a dll, which initialized all the statics. The post process materials were loaded here. The problem was that this was happening before the asset system was initialized, so it all shit itself. Now it spins the UI but shouldn't run async tasks.
1 Year Ago
Only embed html/scss
1 Year Ago
Print compile errors when no tools mode Fixed extensions not working
1 Year Ago
Addons + Razor + New Menu sbox-issues/discussions/2438