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4,504 Commits over 1,338 Days - 0.14cph!

2 Years Ago
DisplayInfo handles passing nulls EntityRegistry runs tool events when entity added/removed DataModel LayoutChanged Added TreeView.UniformRowHeights Initialize ModelIndex to -1 properly Add managed QRectF to make interop things simpler Add Assert.False Paint.DrawText returns size rect Implement our own ItemDelegate in c# Painter SetFont, MeasureText Add Painter.DrawMaterialIcon Cleaned out unused tree shit Add TextFlag for painting text (replaces/swallows Alignment) PaneList restored EntityList restored Allow DataValueNode to be implemented using events Entity list cleanup Tree sorting and filtering tests Option toggle callback Entity list filtering, sort by age Toolbar AddWidget, SetIconSize Filter entities by string Call entity.changed in tools context when dormant status changes Added Rect Expand( x, y ) Don't call Dormant change callbacks if it didn't change Don't create dockWidget if we have one Label can use DataBind Move Inspector code to addon Inspector tweaks Remove placeholder tabs in editor qt update Show inspector and entity list by default, maximize editor window by default
2 Years Ago
Draw panel hovered in panel tree
2 Years Ago
Made Paint a global static Added EngineOverlay and "paintoverlay" event Added Widget.NoSystemBackground, Widget.IsFramelessWindow PanelList highlights selected panel on engine view
2 Years Ago
qt update (with pdb this time)
2 Years Ago
qt latest Add managed widget classname for stylesheets
2 Years Ago
Length.ToString Treeview/node selection callbacks TreeView.ShowHeader property Add Utility.Inspect( object ) Open panel in inspector when selected in panel list
2 Years Ago
Panel tree mimicking old one Move TreeNode to its own file
2 Years Ago
Mechanism to wait until tool addons are done compiling Allow tools to get Root Panel list Better exception when Sandbox.Reflection call fails DockWidget gets widget events OnVisibilityChanged events Fix window not redrawing background properly Added [Dock] attribute - allows creating new dock panels Add PanelList dock TreeView.Clear Expose ReflectionNode
2 Years Ago
Fix disabled menu options looking exactly the same as non disabled
2 Years Ago
Frameless window can be resized by hovering an edge Fix white box to the top left of the window when maximized multi-monitor Close/Maximize/Restore/Minimize buttons are full titlebar height like native win10 Can use tab to switch autocomplete/history items Resize game frame on layout
2 Years Ago
Fix crashes
2 Years Ago
Fix button calling OnClicked twice
2 Years Ago
InteropGen: fixed static functions not generating properly Make all the tool windows consistent with the editor
2 Years Ago
Remove Sandbox.Game from tool compiles Added Option.Checkable, Option.Checked Added ConsoleSystem to tools MenuAttribute supports boolean property with check state toggle Fix crazy menu check positioning Disable combobox open animation Add EntityIO menu option Move DisplayInfo to Sandbox.System ConVar data bind EnumBox supports [Display] enums Rename Widget.Layout() to Widget.DoLayout() Add render mode enumbox
2 Years Ago
Fixed window missing a ton of events Add Layout method Add Widget.Parent Add Button.IsToggle, Button.IsChecked Experimental fullscreen button Style tweaks
2 Years Ago
DataBinding for checkbox, enumbox Add Widget.Enabled Data bind automatically sets widget to !Enabled if read only Don't try to set value if no setmethod Allow attributes to have RegisterMethod, UnregisterMethod Revise menu with abilty to add by path Can add new menus options to editor using [Menu] Can add new tool windows using [Tool]
2 Years Ago
Treeview tweaks so editing names in Hammer are legible Asset pane icons Added Checkbox, renamed PushButton to Button
2 Years Ago
Sync Latest (mesh utils)
2 Years Ago
Fix crash with null icons Enum editor Shooting glass doesn't make smoke
2 Years Ago
LineEdit supports cookie based history Console Input has history
2 Years Ago
Made ComboBox awesome ComboBox can have a cookie Resolution/Aspect picker for engineview
2 Years Ago
Rename AppWindow to Window Hide WindowFlags DockArea/DockAreas flag cleanup, AppWindow renames Cookies are a class on global namespace Don't try to save cookies on server Automatically save/restore editor window layout in cookie OnResize, OnMove events Scroll console to bottom on resize Default SizeGrip to off on StatusBar Manually control EngineView size so we don't lag the UI when resizing shit Fix console spacing
2 Years Ago
Fix TestWindow parse Fix toolbar had no name Don't restore geometry
2 Years Ago
Added Restore Default Layout Add Window.Save/RestoreState, Widget.Save/RestoreGeometry - restore default editor layout via that instead
2 Years Ago
Game window is a tab, tabs at the top, tabs can be nested Can re-open windows in editor if you closed them
2 Years Ago
QDockWidget icons
2 Years Ago
Sync latest
2 Years Ago
Scale game window with DPI, added Widget.DpiScale
2 Years Ago
Fixed treeview yellow Don't set a maximum game screen size Fixed tools loading outside of tools mode
2 Years Ago
Editor Mode
2 Years Ago
Moving reflection stuff into Sandbox.Reflection Frame events Move the visual studio opening stuff to engine Stack viewer (in qt) Editor widgets (heavy wip) Fix SizeMode flags
2 Years Ago
Default treeview to scrolling that doesn't suck QTreeView setIndexWidget Treeview custom widgets
2 Years Ago
Widget.SetSizeMode Draw loading image when starting up editor
2 Years Ago
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▇▅▋▌▋▊█ ▊▍ ▆▌█▊▌ ▆▄█▊▌▆▄ ▌▇▅ ▆▉▇▊▍ ▋▇█▆ ▊▅▌▋ ▆▊▆▇▋ ▄▍▇▆▉▆ '▊▅▅▍▉▄' ▋▉ ▌▉▊▆ ▇▋▊▆▍▇ ▅▄▊ ▇▇▆▄▉▌▆▋ ▇▌▍▄▄▍▌▊ ▇▌▆▌ ▉▄▅▊█▍.▉▄▌ ▄▍▄█▊▆▌▍▍▍: ▅▉▋█▋▊ ▅▆▋▌▉▉▉▌▆▄▇▅▊▊▊ ▇▅▌ ▇▌▍▉█▋▍▋ ▇▌▅▆▌▊▇ ▍▆▊▋ ▆▇█ █▅▅ ▉▍ ▊▇▇ ▇ ▌█▍▅▍▋ ▊▌▄▍▌ ▆▊▋▄▆.▋▋▊█▄▉▍▉ ▌▇ ▋▇▍▋▇█▄ ▉▇▋ ▌██▆▉ ▌▋▇█ ▆▌█▅▆ ▆▌▊▍▆ ▆▉▇▆ ▉▄▆▌ ▇▉█▅ ▄█▆▇▆ ▇█ ▌▆▌▊▅ ▊▉▇▆▋██▋▅ ▆▄▆▉▆ ▌▆▆▍ ▇▋▍▄▋▍ ▌▌ ▄▉▆ ▄▄█▍▆ ▊▄▋▄ ▅▌▅▊ ▄▋ █▄▌▍ █▆▉▆█ ▌▅▉▌ ▇▇▌ ▇▍▉▄▆ ▉▆ ▇▉▌█▅▌█▉▇▄ ▍▉▌▄▄ ▅▍█▋▄▄▄▅ ▅█▋▆█▆▅▄ ▉▌▋██ ▉▋██▍▆▌ ▉▌▋█▌▇▋▉▉█ █▆▆ █▊▄█▉▍▇▅▍▇▋▄▉ ▊▉▆▄▇▅▋▆▉ ▇▋▆█▅█▉█▄█ ▉▆▍▌▊ ▄▍▍▍▊ - ▉█▄▇▆▊▆▇ ▉▄▇█▄ ▍▇▇▅▄▌ ▌▉▉▇▆▉▇▋▋▉ ▄█▅▌▊ ▄▌▊▌▅ - █▆▆▌▍▄▄ ▆▄█▇▌ ▌▅▄ ▄▍▅▋▌▍▍▉ ▋▉▊▆▊ ▇▌▉▊▆▌▇▊▇▋ ▇▆▉▅▋ ▆▆▅▉▍ - ▋▉▄▊▍▄▆▉ ▊█▇▇▌█▌▅ ▍▊▊▄▌▇ ▊▆▌▉▆ ▋▆▆▉▇▅ '▆▌▌▌▌▋' ▅▊ ▋▍▍▇ ▄▇▅▇▉▇▊▉█▅▇.▌▌▌█▋█▇█▍▄▅ ▊▉▄▇ ▄▌█ █▄█ ▋▌▌▅ ▅█▊▍▍ ▋▊ ▄▉▍▍ ▄▆ █▅█▉▄▇▌▊▉ ▇▆▇▋▅▄ ▄▍▅▍▍▆ ▉▄▊█▄▆ █▉ ▍▅▇ ▍▊▄ ▆▉▌▋▉▍ █▉ ▅█▊▅ ▊▊▍▉▋▄▄▄▌ ▅▌▄▍▅█▅▊▅▌▇▅▅▋█▅, ▇█▄▋▍▌▅▌▌▉▌▉▇ ▇▇ ▌▉▅▅ ▋▋ ▋█▉▇▍▍ ▊▆▄▉▌██ █▉▄▆▌▆▊▅▅▉ ▉▉▆▌ █▉▉▍▊▋▇ ▊▍██▄▌▉▊ ▋▄▄▄ ▌▍▋▌▇ ▇▌▄▊▊▌ ▍▌▊▅▅▋▉▊▆▋▅ ▌▉ ▉▌▋▇▅▉▇▉▉█▇▍▊▋▆▉▋▊▋ ▍▅ ▉▉▇▋ ▇▍ ▆▇▋▇▊▅▅▆█▉ ▉▌▄▆ ▇█▇▇▆█▍▆▄▉▄ █▌█▄▆ █▊▌▉▄▅ '▋▅▊▋██' ▋▄▅▌ ▊▋▌▄▆▄▉▌▍▄ ▇▆▆▆▇ ▋▆▅▅ ▍▍█▆▅▊▆ #▊█▍ ▉▉▄▇ ▆▌▄▊▍▄█▄▄/▊▄▋█▌██▋▆▉ ▍▆▌ ▅▉▊▇▍ █▅▌██▇▍ ▄█▆▄▆▄▊▌▍ ▌▅▇, ▅█▅ ▍▆▆▍▄ ▄▇ ▊▉ ▍▉▅▄▌▅▆▉ █▉▋▄▆▊ ▄█▆█▌▆ ▇.▆▆.▉▆ -> ▆.▊▅.▉, ▆▍▊▋▋▄▊ ▍▊▍▋▊▊▍▊▊▅ ▋▉▆█ ▌▊█▇▅▋▇▉▋▊ ▉▄▄▅▊▅'▆ ▉▊▇▉▉█▅▊▋▆ ▉▍ ▄█▄▍▄█▇ ▅▇▉▇▆█ ▍▇▅ ▉▉▌▄▉▌▆▍▌▍▇▅▇▋ - ▇█▌▊▋ ▅▉▅ ▍▋▇▍▍▍ ▆▄▄▊▅▍▄▅ █▉ █▆▆▅▄ ▅▄ ▅▋▊▅▌ █▋▆▅ ▊█▊ ▅▊▉▍▆, ▊▋▌▋▄ █▊ ▆▄▆▅█▌▇▄▋▊▅▅▇ ▋▇▊▆█▍▆▉█ ▇▌.▌▇▄█() ▇▆ ▇▄▇▍▍▌▆, ▊▋▆ ▆▇.▍███▉█▇ ▅▉ ▇▄▅▅ ▋▊▇▇ ▅▌▍▋█ ▆▄ ▋█▌█▇ ▊▊▋▄▅▉▌ ▇█▋▉ ▅▅ ▋▄ ▄▅▌▅▅▌ ▇ ▉▇▇▊ █▅▇▊ ▅▊▌▋ ▌▊ ▆▅▍▅▌▍▍▇▇▌▉▋▆▄, ▊▊▊▇ █▇▅█ ▋▉▅▊ ▄▋▊ ▍▆ ▇▌ █▋ ▄▍▄▇▍'█ ▆▍█▄ ▊▍▇ ▄▉▍▉▆ ▉▉▌█▇▍▅ ▍▅ ▋█▉▆▍▌▇▉ ▋▊ ▍▉▍▌█▆█, ▉▋▊ ▋▄▄▋▄▇ ▍▌▊▉▄▅▍ & ▆█▉ ▍▌▋▅▄█▌▆▉.▋▉▊█▅▌██▆█▊█▋▅▊▌█▍▅▉( ▋▉▋█▍▇▊▌▊▊▇▆▋▅▇ ) ▋▇▇ █▊▊▋▋▌▋ ▄▅▋▄▆▉█▊ ▊▌▅▌ ▅▉▌▆▊▌▊.▅█▊▊ ▋▍▉ ▄██▍▍▌ ▌▊▌▅_▍▋▇▄▌▉ ▄▇▅▌ ▅▌▊█▍ ▍▅▋ ▇▇▉▍▅▊▉ ▍▅▊▌▇▍▉▋▊ ▇▍ █ ▉▆▌▊▆▉ ▄█▆▌▄▄ ▄▋▅▆█▊▍ ▉▊▉ ▌█▇█▌.▌▊▄▄▅▄▉▉█▉▋ / ▆█▅▆▆.▅▅▊▌▉▋▆▇▄▇▇ ▌▍██▆▋▋▅▌ ▅▋▌▄█▅▋ ▋▊▇▉ ▇▇▆▊ ▆▋▊▆ ▄▇ ▋▄▋▊▊▊▄ ▅▉█▋▄█▅▇ ▆▊▇█ ▄█▋▊ ▌▄█▊▋▅ ▉▅█▄ █▇▋ ▅█▌▉▋▊▅ ▌▋▇▍▅▇ ▄▅▆▌ ▄▍ ▄▇, ▍▊▆ ▍▆▍▍▇▇▍▄▋.▉▅▆▉▌▆▌▉▋, ▄▊█ ▉█▅▇▌▉▍█▇.█▅▌▉ ▉█▋ ▅▉██ ▍ ▇▋▌▍▋▍▋▅█ ▉▌ ▍▋█▌▋ ▉█ ▋ ▍▉█▅▍█▄▇▌ ▅█ ▅▊ ▆▉ ▆▋▇█▅▉▆ ▇▌▌▇ ▌▋▅ ▊▍▉▅▊█▇▌.▉▌▉▋▊▍▍▄▇▆ ▋▆▅▅█▅▇ ▆▋ ▅▉ ▆▊▉ ▆▅ & ▅▅ ▌▄▍▌▅█ ▅█▍█▌▆ ▇▌█▅▄ ▉▍ ▉█ █▌█▊ ▆▆ ▇▆▍██▌▌ ( ▅▇▆▍ ▄▋▄ ▄▅▌▇█▋▋ ▌██▋ = ▆▉▋ ) █▆█ ▅ ▍▅▌▅ ▄▄ ▇█▉ ▊▅▌▅█▆▉ █▆▍▄▅█▉█ ▌█▊▆▆▅▋ ▄▌ ▋▄▊▅▌▅▌▍▄▅▄ ▊▊▆▆ ▄▄▆▆▇█▄▉▊ ▇▇▉▇▅ ▆█▍▅▄██▉ ▇▉▅▄▄▅▆ █▋▅▅▇▆ ▅▌█▊ ▇▋▉▄ ▌▉ ▉▉▌▌ / ▋▅▉▉▌▌█ ▋▋ ▄ ▆▇▍▆ ▅▉▅█▍▍ ▄▊██▊▊ ▌▉█▄▉ ▉▆▆ ▉▇▆▉▆ ▉▋ █▅██▄▌ ▇▌ ▆▇'▅ ▉▌▋ ▄▊▅▍▅▄▌▆▊ ▉▊ ▄▊▊▌ ▇▉▅ █▅▉▉▄ ▄▉▌█▋▅▊▇ ▍▇▉█▊ ▄▊▄█ ▍▆█▌▋▍▆ ▊ ▍▍▋▄▅ ▋▅▉▉▅▇▇, ▉▅▄▄ ▆▋▋▄▅ ▅▆▍▄▍▆▇ ▅▆ ▆▉▊▌▋ ▆▌▆ ▋▊▇▍▄ ▍▆ ▋▍▌▆▇ ▊▍▆▅█▌▊▌▄▆ ▉▌ █▇▌▋ ▋▋▇▋▅ ▍▍▄ ▊▆ ▅▇▊ ▆▍▇'▄ ▋▊▆▇█▇ ▍▉▍▆▉▅ ▉█ ▋▄█▄▆█▉▆▊ ▄▅█▆▋▇▅ ▋▆▅▋▋▋ 🤦 ▉█▇▇█▅▅▊ ▇▍▅▋ ▇▆▆▆▋ ▍▉▉▍ ▆▅▍▅▆ ▆▌█ ▆▍▌▋▍▉ ▍▋▍▄▇▄▄▊▅ ▇█▇▄▍▉▉▆▅ ▅▌▇▇▇▆ ▅▌ ▇▆▅▄▆▍█▋▆▉▌▌▆ █▌▉▍ ▉▋▍ ▆▌▍▋▋-▊▉▄▅▊▇▊▌█ ▊▋▉▅▅-█▌▆▋▍▋▇▍▋: ▍▌▇▌; ▉▆▊▉▇-█▇▊▇▇▊▉▆▅: ▍▋▋▅▍▌█▆▄▍▄; ▍▍▇▊▌-▅▇▇▉▅▊▌▅█: ▅▌█▄▉▊▆▋; ▊▇▆▍▌-▌█▇▆▆▊███: ▍▍▉▆▆▅▊▍▇; ▍▊▋▌▄-▍▅▉▇▌▅▇▍█: ▌▇█▍▅; ▍▇▅▊▍-▋▌▉▉▆▇▅▅▋: ▄▆▇▄▄██▄▊; ▇▊▇▅▍-█▊▍▋▆▉▍▄▋: ▍▋▅▅▇▊▆-▍▋▄▊▍▅▉▆; ██▊▌▊://▌▍▊▊▌.▅▌▇▉▌▉▋▄▉.▇▇▌/▆▄▇█▇/▍▆█▄▆▅▊▇/▋▌▄▇-▌▄-▄▉_▆▆-▌▌-▇▌█▌▍▊▅▌-▉▅▊▉-▆█▍▇-▅▌▌▊-▊▆▅▋▊▊▋▇▆▇▄▋-█▉▍▅▌▉▄▊.▄▌▋ ▉▆▉▄ ▇▄▋ ▇██▆▅▅▊▋ ▆▆▌▋▊▅ ▅▌▄▊▉▌ ▉▉▋▆▉▌ ▉▊█▅▊ ▇▇▉ ▄▊▇▆█▌ █▄▇▌▋ ▇▅ ▉▇▇█▇ ▌▆▅▌▊▆▊ ▆▉▄▆ ▅▊██▄▅ ▉▉ ▌▆▊▇█ ▅▍█▆▊ ▄▆▅▊▆▉▅█ ▅▍▅▉▅▆ █▌ ▆▆▆▍▅ ▇▌▋▊▅▅ ▌▊▊▋▋█▊ ▉▌▄█ ▇▍▇▊▄▉ █▇▅▇ ▍▊▍▊▅▇▉ ▊▇█▄▅▇ ▆▋ █▆▇▄▉▋ ▉▋▋▌▇▊█▇▆ ▇▆▄▋ ▍▍▋▄▉▅ ▄▌ █▊ █▆▊▅ ▍▉▇▄▆▉: ▊▇▍'▅ ▌▌▋▄▇▄ ▄▋▄▉▆▋▋ ▆▋▍█ ▌▅▄▇ ▊▊█▉▌, ▍▆▄█▅ ▊▄▉▆▊█▍▉▇ ▉▋▅▄▌▅▋▄▆ ▇▅ ▌▅▌▌ ▅▅▆▉▉ ▄▌▋▊█▉▊ ▅▄▅ █▉▇_▋█▉█ ▊▊ █▄ ▍▍▊▇▆█▅▋▄. ▉▅ █▄▆▋ ▄▉▉ ▇█▊ ▄▅▌▊ ▉██▆▋▉▊ ▄█ ▅▌▄▆_▅▄▉█▍▉▆ ▄▇. █▋ ▉▌▄▆_▍█▌▋ ▋▋▋▄ ▋█ ▇▍▉ ▇▉▄▌▍ ▇█▆▍ ▆▅▉▊▉▅, ▍▋▋▌▉ ▇▅▄▇▅▇ ▉█▄ ▋▍▊▊ ▋▊▋▇ ▌▉▉ ▊▍▍▆▋, ▅▅▅ ▉▄▄▊█'█ ▆▆ ▉▋▋▉▌▍ ▆▅ ▆█▍ ▍▌█▉ ▌▅▇ ▌▇▅▌ ▊▍▆▇▌▍▋▇▅ ▅██▆ ▊▅ ▍▋▊ ▋▌▍▆▆ ▆▇. ▅▉▆▉▅ ▉▌▄▊▅▋▇ █▅▆█▌▇. ▋█ █▅▍▊▅▉▆ ▉▇▌█▊ ▄▄▋ █▉▌ ▄▊▊█▉▉▇▊▆. ▉▉▇▅▍█▌▍▍▉ ▉▇▉▇▆ ▋▌▋▅▇ - ██▋▌▄▆▅▋ ▄▊█▆▉▇▊▄ ▍▋█ ▅▆ ▄▋▍▍██▆█ ▊▋▋▆▆ ▋▄▌█▄▊▇▄▍▇ ▅▆▌▆▊ ▆▋▅▆▍ - ▅▇▊▌▌▊▌▍ ▇▇▍▊▄▆ ▉▊▅ █▊ ▌▌▅▅ █▋▋▊▅ ▉▅▍▊ ▉▇▄▇█▄▊ █▌ █▋▉▇▉▆▉ ▋▄▄▆█▇ ▄▄▆▆▄▅▍▊▇ ▅▇ ▇▄▊ ▆▅▅▅▌▆▄ ██▉▄▆█▅ █▉▄▊▅▅▆▄▅▆ ▄██▅▄ ▉▆▄█▉ ▆▉▌▍█▅▇▊▊ ▊▅▋ !▊▌▆ ▌▅▋▅▍█▅▄▍▄ █▋▍▇▌▇ ▍▌▍▌▌ ▊▄ ▆_▄▌▉█▉▄▆▋▊▍::▅██▍▉▅▅, ▉▌▌▄▇ █▆▋▆▅ ▌▋ ▍▇▆▄▉▅▄▌▋ ▉▌▌▊/▅▄▅█▍▄ ▇▋▋▆ ▋▅▅▊▇▇▊ ▆▍█▍▋▉▍ █▍▌█▆▇ ▄▍▄▇▆█▄▇ ▇▅▉ ▄▅▄█▌▇█▊▉ ▅▆ ▍ █▊██▅▄▍▅▍▉█▆▋▄▌ █▍▆▇▌▋▌▍ ▉█▉▉ ▉█▋ ▊▆▋▄▊▊▌▍ ▌▇ ▇▄▊█▋▌▊, ▋▉▄▋▇▌█▆ ▉▋▌▄▊██▋▅ ▌▆█▋▇▅▊ ▍▇▍█▋▆ ▉▋▊▌▋▍▇ ▍▇▇▇▋▅▍▍ ▍▆▌▍▆█▉▉▇▍ ▇█ ▇▋▄▌▍▉▆▆, ▅▇▋▊█ ▇▆▉ ▌▅▍▆▅▊▄▄▄▉█ ▋▍ ▆▆▍ █▉▍▅ ▇▉▇▆ ▌▋▋▉█ ▅█▍▆▄▋▅▍ ▅▆ ▊▋▍ ▋▇▄█▆▍ ▄▋▆▌ ▇▄▆▆▌▋▇▇▍ █▊ ▍ ▄▉▉▌█▅▄▆ ▆▇ █▇▋▍▆▇█▌█▊▍ ▉▉▆▋█▇ ▅ ▋▍▋▆▆ ▌▇ █▍▇ █▍▋ ▄▊▄▉▌▉▌▉ ▍▌ ▄▄▍▄█▄▇▅▄ ▋▌▉ ▇▉▅▅▍▊▋ █▄█▉▍. ▌▍█▊▍▍▉▊ ▋▄▋▆▇▌ ▌█▊▆ ▇▅▌█ ▆▉█ ▋▉▅▋▉▋▉ ▉▄ ▅▉▉ ▊▅▅▆ ▆▋▆▋▌ ▋▄▌▆▌▋▄ = ▇▄█▊▍▆▅ ▇█▍ ▆▆▆▋▆▋ ▆▍ ▍▅▆▍/▊▋▄▌▉▍█ ▆█▋▍█▅ ▍▋ ▌▉█▄▋▌ ▇▉▄▉▅ █▇ ▉▇▌▊▌_██▊ ▊▅▋▅▌ ▅██▆▋ ▊▇▄█▇▉▅ █▄ ▇▆▍▆ █▉▅▊▅▌▇ ▊▋▉▄▅ "█▋▌▍▋▌" ▄▋▋█▅▇▅▍ ▇▉ ▇▇▄█_▊▌▆▊▋█▆ - ▊▍ ▅▍▋ ▍▆▍▌▆▉▇█ ▅▆█▍▇▋▉ (▅▉▋▆▇█▊) ▉▉█ ▅▅▆▊ █▌ ▊ ▉▇▇ ▌▍█▇▌▄▊ ▆█▇▆▆▍▌▄▅ ▅▌▉▇▇▋█▇▅▇▄▌▋█▌▇ ▄▇▊ ▅▄██▆▌▇▅▅▅▌▆█▉ ▇▊▌ ▍▍▄▅▉▄▅█▄▌▉▍▉ ▍▆▉▆▌▄▋▇ ▇▉▄▊ ▆▆▆ ▅▊▆█_▌▍█▄▇█▉ ▍▆▄▆▍▋▅ ▊▆▊ ▊▅▊▆▌█▊█ ▄▉▇▌ ▍▆▇ ▉▅ ▅▉█ ▅▆ ▋▆▅█▇▄ ▉▆█▉▍▉ ██ ▉▅▍▉▋▊ ▇▌ ▆▄▆ ▋▌▇ ▊▍▄▋█ ██ ▇▅▇'▅ ! ▉▌▋ ▄▋ #▌█▌▍▍ ▍▆▄▊▉▌ ▌▄ ▄▆ ▉▅▅▉▉▉▆▄▄ ▍▆▄▉▇▆▋ ▉▌█▆▌▍▍ ▇▋▊▍▄ ▍▉▊▇, ▅▅▉ ▇▊▆▉ ▆▊▇▋ ▍▋ ▍ ▊▋█ ▌▇▄▊▋ ▇▊▆▋▌▌ ▉▅▅█▇▌▌▇▌ ▌▄▇▇▆ ▉▉▅▍ ▊▌▍▆▊▄▆ ▉▋▇ ▋▍▄▌-▇▊▊▉▅▇ ▉▌▄▇▌▊▋▄, ▋█▆▌, █▇▅▄▌▆█▅▆▌, ▅▉▊▌▋▅▍▊▉▄, ▇▌▇▋▌, ▊▇▄▇▅▌▇, ▅▍█▋▋▇, ▋▇▄▄▄▋▊█, ▊▍▌▉▅▄▌▅, █▊▍█▅▆▍█▋, ▄▍▌█▊█▄█▉, ▍▅▍▇▋, ▉▄▇▍▇, ▅▋▄▌█▍█▋▋▇, ▅▉█▊▆▍▌▌▄▄ ▉▌▅ ▉▄▊ ▅▄▍▇▇ ▌▆▉▆▄▄ ▅██▆ ▋▆▅ ▇█▋▇▅▋ ▋▆▇ ▍▌▇▉ █▋▋▋ ▇▋▇▍▇/▆▍▇▅▍▋▇/▊▌▋▊▍▆▊▍/▌▍▅▊▅▉▆.▊▍█▊ ▇▊▊▌▍▌ ▆▍▅▋ ▄▍▌▄▍▊.▅▅▊▊▆ ▅▋▍ █▊▋▌▌▄ ▆▇▋▇ ▇▊▍▍▌▌▋▆ █▆▌▄▇ ▊▆▌▄▉▆▌▇ ▆▍▋█ ▇▅▇▅▅█, ▊▆█▊▆▋ ▅▆▌▌.▍▊▉ ▄▇▆ ▄▊▄▍▋▅▌▍▄▋ ▆▉█▊ █▅▇▋▆▌▌▄▍▄▍▆▇▄█▊ ▇▊▄ ▄▄▋▅▅▋█ ▇▉▉ ▉█▉▌▅█▋▆ ▌▌▉█▄▊▍▄█▋ ▌██ ▇▉▉█▊ ▊▄ ▆▍▋█▆.██▉▇█▅▉▊ █▉▌█▊▄▄ ▅▅▇'▋ █▅▅▅▍▄▇▉▋▋▄▍: ▄▄▅ ▉▆▇ ▋▄▉▆▋▄ ▋▋▅ ▌▊▉▌▄▊▄▄▅ ▇▆▊▆▄▊▌▍ ▇▊▋▇ ██▌ ▌▇▆▅ ▅▇▅ ▇▅▍▉▍▅▌▍ ▆▄▄▍▆▄: ▊█▍▍ █▌▊ ▅▄▋▇▅▋▍ ▋▇▌▌▌▅ ▌▉▇█▊ ▊▄█▇▋ ▇█▅▌▅ ▌▇▆▊▉▉▆ ▄▅ ▆▋█▌▆▍▅▅ ▅▄▅▄▅█ ▆▌▋▅▌▇█ ▌▄▍▋▌▄▉ ▅▆▊▊█▅▆▍ ▆▅▅█▉ ▅▆▄▊-▄▋▌▄▌▌▇▇▋▋: ▇▋█▄█▍▊▍; ▍▇▉▊▍ ▆▆▉ ▉▄█▌▆▉▍ ▇▊ ▄▅▉▇ █▇▆▋█▌▅▌ ▄▋█▌ ▆▇▋▄█▌▊▋▇▆ ▆▍▍▉▌▋ ▄▇▇▋▅▊▉▍ ▇▍▉▇-▄▋█▆▍▍▄▆▆▇: ▆▆▉▋▍▅▅▆▌ ▍▄█▋-▊▇▋▋▉▌▋ ▊▉▇▆▊▉▋▄; ▄▍█ ▊▉▋▅▄ ▅▇▊▇▌://▅▅▉▇▊.▄▌▌▆▅█▇▉▊.▊▍▇/▅██▅▆/▌██▌▍▉▆▉/█▍▉▌-▉█-▋▍_▍▉-▍▅-▌▌▄▆▄▅█▅-▌▆▆▍-▋▌▆▅-▌▌▄▆-▉▊▊▉▌▊▅▆▆█▅▌-█▍█▍▇▆▋▌.▄▅▋ ▆▊▊ ▄▊▅▊ ▄▅█▊▉▅: ▅▉▇▇▄; ▆▍▇▅▇█: ▋█▇▋▊▄▆▆; █▌█▌▆ ▊█▄▉█▄: █▌█▆▌▌▌█▌▋, ▆█▅▆▅▆▅▌, ▌▇▄▅▇▄, ▇▊▊-▅▋▉▅▇▍ ▅▍▉▇▆ █▌▌▊██ '▆█▇▊▄▇' ▆▆▋▄ ▍▆█▇▌▅
2 Years Ago
Don't let the game change the cursor if we're outside of the window TreeView cleanupo
2 Years Ago
Remove unused If in tools mode resize the swapchain window using SetWindowPos to avoid it being automatically focused
2 Years Ago
In editor, console key switches to and from game/console
2 Years Ago
animgraph cleanups
2 Years Ago
Animgraph tweaks, scrollbar style latest widgets
2 Years Ago
Updated qt bins
2 Years Ago
Styles for new dockwidgets Assetbrowser, Modeldoc tweaks Don't need this titlebar hack anymore (since updating qt)
2 Years Ago
Update to qt5
2 Years Ago
Tweaked how layouts are created Bind QFontDatabase Material icons
2 Years Ago
Fixed titlebarless window size being out of sync until moved Added Widgets.UpdatesEnabled, SuspendUpdates struct Focus changes provide FocusChangeReason enum Global event on mouse pressed (so we can close popups nicer) Added DataModel.RowsChanged Added Widget.IsFocused, Widget.IsActiveWindow, Widget.FocusMode, Widget.FocusProxy Added Widget.IsPopup Added Menu.SelectedOption Only override native ptr comparisons if is a struct OnLineEdit_ connects not used Remove debug Add custom AutoComplete widget (this is gonna be easier than dealing with their bullshit) Combobox/LineEdit can use AutoComplete Console autocomplete
2 Years Ago
KeyEvent, Focus, Blur hooks Add Widget.ScreenPosition, Widget.ToScreen( pos ), Widget.FromScreen( pos ) Added Widget.IsTooltip Add Menu.Clear Add QKeyEvent Move console autocomplete to engine glue instead of client Add Widget.PostKeyEvent( key ) Allow native pointer type equality comparisons
2 Years Ago
Fixed crash in about box (GraphicsWidget multiple inheritance fucking us)
2 Years Ago
Data Flags Can setData
2 Years Ago
Data Nodes
2 Years Ago
Parent works
2 Years Ago
ComboBox, LineEdit binds DataMode wip