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branchrust_reboot/main/automated_testing_ocean/playerboat_testscancel

15 Commits over 31 Days - 0.02cph!

12 Days Ago
additional boat types, missing files
20 Days Ago
added a bunch more boat layouts for testing
20 Days Ago
basis of test to print table of front-on drag of a set of different copypaste boats, going to be used for retuning drag-by-angle values
20 Days Ago
20 Days Ago
drag consistency fix - track generated rays on each drag projection plane, in some situations it could result in generating an extra ray and alter drag values - all tests now passing
20 Days Ago
added test case to retest specific known-failing drag consistency tests - adjust TestFixture to allow it to run non-public test methods so my dodgy BoatRotFailSetup test parameter struct doesn't need to be public
20 Days Ago
merge from parent
20 Days Ago
client compile fix
21 Days Ago
removed CLIENT preprocessor requirement from TestRunner window/pipeline
21 Days Ago
rewrote paste test to monitor linear/angular velocity instead - locked playerboat tests behind just Server define, too many listen-server issues to reliably test it in combined
22 Days Ago
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
22 Days Ago
22 Days Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
22 Days Ago
testlist export
22 Days Ago
basic test that boat can be pasted and is floating in water