userGriglercancel
branchrust_reboot/main/automated_testing_ocean/playerboat_testscancel

15 Commits over 31 Days - 0.02cph!

2 Months Ago
additional boat types, missing files
3 Months Ago
added a bunch more boat layouts for testing
3 Months Ago
basis of test to print table of front-on drag of a set of different copypaste boats, going to be used for retuning drag-by-angle values
3 Months Ago
3 Months Ago
drag consistency fix - track generated rays on each drag projection plane, in some situations it could result in generating an extra ray and alter drag values - all tests now passing
3 Months Ago
added test case to retest specific known-failing drag consistency tests - adjust TestFixture to allow it to run non-public test methods so my dodgy BoatRotFailSetup test parameter struct doesn't need to be public
3 Months Ago
merge from parent
3 Months Ago
client compile fix
3 Months Ago
removed CLIENT preprocessor requirement from TestRunner window/pipeline
3 Months Ago
rewrote paste test to monitor linear/angular velocity instead - locked playerboat tests behind just Server define, too many listen-server issues to reliably test it in combined
3 Months Ago
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
3 Months Ago
3 Months Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
3 Months Ago
testlist export
3 Months Ago
basic test that boat can be pasted and is floating in water