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branchrust_reboot/main/boat_foundation_clipping_improvcancel

4 Commits over 0 Days - Infinitycph!

Yesterday
increase hull eject velocity
Yesterday
configured trigger hurt scaling on boat foundations
Yesterday
added optional behaviour to TriggerHurtNotChild to scale damage by another multiplier, lerped on a heavily appoximated distance from the edge of the trigger to the center (better on smaller volumes)
Yesterday
clamp min damage multiplier on playerboat hurt triggers for better low-speed behaviour