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branchrust_reboot/main/droppeditem_improvementscancel

3 Commits over 0 Days - ∞cph!

1 Hour Ago
compile fixes
3 Hours Ago
wrapped DroppedItem RB-removal behaviour behind `droppeditem.remove_rb_on_sleep` convar (defaults off, very experimental) - only changes existing dropped items as they become inactive/active, doesn't go through and remove bodies from anything
3 Hours Ago
dropped item improvements with vehicles - item clipping check data stored in LS, behaves properly with boats now instead of falling through all the time - experimenting with destroying/adding RB components instead of setting kinematic