branchrust_reboot/main/ice_sculptures/gui_sculptingcancel
                         
                     
             
         
     
    
        
8 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                made smoothing less aggressive (still destructive, just less so)
                
                
                
                
             
         
        
            
            
            
                
                fixed sculpting operations being too aggressive near border edges (resulting in additive not adding)
                
                
                
                
             
         
        
            
            
            
                
                drag support across plane defined by first click for all 3 modes
- also actually hooked up the clear button to reset the block
                
                
                
                
             
         
        
            
            
            
                
                dropped min-carve in gui to 1, though it can be a little inconsistent on border edges
                
                
                
                
             
         
        
            
            
            
                
                mostly breaking ice triplanar but forcing it to use local position for triplanar shader for now while testing in-gui sculpting
                
                
                
                
             
         
        
            
            
            
                
                demo implementation of sculpting in painting dialogue
- hacky and dirty as hell right now, but enough to try it
                
                
                
                
             
         
        
            
            
            
                
                adjusted gui slider values
                
                
                
                
             
         
        
            
            
            
                
                initial ui sign.update.sculpture prefab variant