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branchrust_reboot/main/Workcartcancel

30 Commits over 0 Days - ∞cph!

2 Days Ago
remove debug.log regarding cover points
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3 Days Ago
fixed workcart alt skin not applying to LODs
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3 Days Ago
missing file
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3 Days Ago
better respawn times for tunnel dwellers/npc dwellings
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3 Days Ago
adjusted spawn rates for workcarts
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3 Days Ago
smooth workcart handle movement workcarts decay and respawn properly
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3 Days Ago
train barricades can now be destroyed with melee
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4 Days Ago
much improved train barricades + read/write m92 slightly increased AI range
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4 Days Ago
TunnelDweller - reduced overall spawns, reduced loot
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4 Days Ago
puzzlereset for tunnel NPCs/loot
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4 Days Ago
workcart color variant
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4 Days Ago
fixed cover points not being removed properly
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4 Days Ago
ai fixes
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4 Days Ago
merge back
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7 Days Ago
temp workcart spawns
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7 Days Ago
fixed tunnel colliders not having read/write set updated tunneldweller weapons fixed issue with NPCs using semi automatic weapons sometimes double-firing NPCs set their obstacle avoidance priority based on velocity (slower moving NPCs now get out of the way of fast ones)
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7 Days Ago
updated dwelling bounds, use proper scale for GenericSpawnPoint gizmos
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7 Days Ago
updated train barricade art fixed slow walking NPCs not playing footstep sounds TunnelDweller NPC will not longer roam far from it's initial spawn position
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7 Days Ago
updated workcart lights + added cover
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8 Days Ago
merge from main
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8 Days Ago
revamped random rotation for spawngroups, can now specify an angle snap (45/90/180 etc) added new NPCDwelling underground navmesh now uses 50% less memory
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9 Days Ago
barricade setup
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9 Days Ago
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9 Days Ago
Fixed single frame buoyancy issue when a corpse spawns in a WaterVisibilityTrigger NPCDwellings now filter out and add their own dynamic cover/move points if validated Improved HumanNPC aiming behavior HumanNPCs no longer bunch together at the same cover points Fixed lack of impact effects in WaterVisibilityTriggers Profiling
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10 Days Ago
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10 Days Ago
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11 Days Ago
merge from main
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11 Days Ago
more NPC fixes in tunnels dungeon navmesh generation
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12 Days Ago
fix for NPCs not roaming underground
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12 Days Ago
merge from main
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