userHelkcancel
branchrust_reboot/main/Workcartcancel

30 Commits over 0 Days - ∞cph!

3 Years Ago
remove debug.log regarding cover points
3 Years Ago
fixed workcart alt skin not applying to LODs
3 Years Ago
missing file
3 Years Ago
better respawn times for tunnel dwellers/npc dwellings
3 Years Ago
adjusted spawn rates for workcarts
3 Years Ago
smooth workcart handle movement workcarts decay and respawn properly
3 Years Ago
train barricades can now be destroyed with melee
3 Years Ago
much improved train barricades + read/write m92 slightly increased AI range
3 Years Ago
TunnelDweller - reduced overall spawns, reduced loot
3 Years Ago
puzzlereset for tunnel NPCs/loot
3 Years Ago
workcart color variant
3 Years Ago
fixed cover points not being removed properly
3 Years Ago
ai fixes
3 Years Ago
merge back
3 Years Ago
temp workcart spawns
3 Years Ago
fixed tunnel colliders not having read/write set updated tunneldweller weapons fixed issue with NPCs using semi automatic weapons sometimes double-firing NPCs set their obstacle avoidance priority based on velocity (slower moving NPCs now get out of the way of fast ones)
3 Years Ago
updated dwelling bounds, use proper scale for GenericSpawnPoint gizmos
3 Years Ago
updated train barricade art fixed slow walking NPCs not playing footstep sounds TunnelDweller NPC will not longer roam far from it's initial spawn position
3 Years Ago
updated workcart lights + added cover
3 Years Ago
merge from main
3 Years Ago
revamped random rotation for spawngroups, can now specify an angle snap (45/90/180 etc) added new NPCDwelling underground navmesh now uses 50% less memory
3 Years Ago
barricade setup
3 Years Ago
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3 Years Ago
Fixed single frame buoyancy issue when a corpse spawns in a WaterVisibilityTrigger NPCDwellings now filter out and add their own dynamic cover/move points if validated Improved HumanNPC aiming behavior HumanNPCs no longer bunch together at the same cover points Fixed lack of impact effects in WaterVisibilityTriggers Profiling
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main
3 Years Ago
more NPC fixes in tunnels dungeon navmesh generation
3 Years Ago
fix for NPCs not roaming underground
3 Years Ago
merge from main