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branchrust_reboot/main/gjn.weaponrefactor/weaponrefactor.damagecancel

16 Commits over 0 Days - ∞cph!

9 Years Ago
Updated some armor prefab names
9 Years Ago
Updated armor balance more general armor protection
9 Years Ago
renamed and moved some armor items
9 Years Ago
renamed urban stuff
9 Years Ago
updated jacket materials added protection values to clothes
9 Years Ago
Clothing protection values
9 Years Ago
building protection values and health balance
9 Years Ago
fixed grade damage assignment on default spawn
9 Years Ago
progress commit
9 Years Ago
merge from refactor
9 Years Ago
merge from weaponrefactor
9 Years Ago
baseanimal is now a basecombatentity basecombatentity tries to work with skinnedmeshcollision (and fails to)
9 Years Ago
Merge from refactor
9 Years Ago
Added protection system and multiple damagetypes per hitinfo
9 Years Ago
Storage box now uses BaseCombatEntity BaseCombatEntity uses lifestate
9 Years Ago
Added BaseCombatEntity