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23 Commits over 0 Days - ∞cph!

4 Days Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
4 Days Ago
holosight missing file
4 Days Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
4 Days Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
4 Days Ago
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5 Days Ago
thinner holosight edges
5 Days Ago
reduced SAR aimcone and tightened up fire animation
5 Days Ago
reduced SAP aimcone
5 Days Ago
decreased LR300 damage falloff (more damage at longer range) increased LR300 bullet velocity decreased LR300 horizontal recoil
5 Days Ago
reduced refire delay for burst module from 3x refire to 2x refire rate
5 Days Ago
update double cover gibs
5 Days Ago
safezone recyclers yield 20% less resources than before and take 8 seconds per cycle radtown recyclers yield 20% more resources than before and take 5 seconds per cycle
5 Days Ago
backup
5 Days Ago
merge from 96514
5 Days Ago
updated wooden barricade covers to be double size
5 Days Ago
merge from main
8 Days Ago
merge from main
8 Days Ago
moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving)
10 Days Ago
fixed muted spread of incendiary rockets, updated visuals
10 Days Ago
reduced cost of incendiary rockets and slightly increased damage reduced gear cost in HMLMG removed tech trash from drone crafting cost
10 Days Ago
increased roadsign armor condition decreased metal plate craft cost from 25 to 18 hqm
10 Days Ago
hv ammo craft yield increased to match non hv ammo torpedo craft yield increased to 5 from 3 slightly increased torpedo surface accuracy submarine duo fires torpedos slightly faster than solo
10 Days Ago
reduce hv ammo gp cost