branchrust_reboot/main/helk_qol_01cancel

33 Commits over 30 Days - 0.05cph!

1 Year Ago
merge from /helk_qol_01/barricade_snapping
1 Year Ago
Barricade always deploys horizontal rather than aligning to terrain Fixed barricade jump shot Relaxed Barricade deployment
1 Year Ago
merge from main
1 Year Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
1 Year Ago
holosight missing file
1 Year Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
1 Year Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
1 Year Ago
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1 Year Ago
holosight about 15% thicker and a bit more rounded
1 Year Ago
subtracting 96655 - reduced SAR aimcone and tightened up fire animation
1 Year Ago
merge from main
1 Year Ago
thinner holosight edges
1 Year Ago
viewmodel thin attachment
1 Year Ago
reduced SAR aimcone and tightened up fire animation
1 Year Ago
reduced SAP aimcone
1 Year Ago
decreased LR300 damage falloff (more damage at longer range) increased LR300 bullet velocity decreased LR300 horizontal recoil
1 Year Ago
reduced refire delay for burst module from 3x refire to 2x refire rate
1 Year Ago
all wooden posts in gibs
1 Year Ago
update double cover gibs
1 Year Ago
gibs model for wood barricade
1 Year Ago
safezone recyclers yield 20% less resources than before and take 8 seconds per cycle radtown recyclers yield 20% more resources than before and take 5 seconds per cycle
1 Year Ago
backup
1 Year Ago
merge from 96514
1 Year Ago
updated wooden barricade covers to be double size
1 Year Ago
merge from main
1 Year Ago
double cover model and wip prefab
1 Year Ago
merge from main
1 Year Ago
moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving)
1 Year Ago
fixed muted spread of incendiary rockets, updated visuals
1 Year Ago
reduced cost of incendiary rockets and slightly increased damage reduced gear cost in HMLMG removed tech trash from drone crafting cost
1 Year Ago
increased roadsign armor condition decreased metal plate craft cost from 25 to 18 hqm
1 Year Ago
hv ammo craft yield increased to match non hv ammo torpedo craft yield increased to 5 from 3 slightly increased torpedo surface accuracy submarine duo fires torpedos slightly faster than solo
1 Year Ago
reduce hv ammo gp cost