branchrust_reboot/main/helk_qol_01cancel

33 Commits over 30 Days - 0.05cph!

10 Months Ago
merge from /helk_qol_01/barricade_snapping
10 Months Ago
Barricade always deploys horizontal rather than aligning to terrain Fixed barricade jump shot Relaxed Barricade deployment
10 Months Ago
merge from main
11 Months Ago
muzzle brake and muzzle boost have a bit less negatives associated with their usage ( less damage reduction/damage falloff )
11 Months Ago
holosight missing file
11 Months Ago
custom smg now has a 30 round magazine and slightly higher chance for more center-fire hits
11 Months Ago
fixed holosight reticle being affected by motion blur improved holosight thickness visuals ( less cringe )
11 Months Ago
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11 Months Ago
holosight about 15% thicker and a bit more rounded
11 Months Ago
subtracting 96655 - reduced SAR aimcone and tightened up fire animation
11 Months Ago
merge from main
11 Months Ago
thinner holosight edges
11 Months Ago
viewmodel thin attachment
11 Months Ago
reduced SAR aimcone and tightened up fire animation
11 Months Ago
reduced SAP aimcone
11 Months Ago
decreased LR300 damage falloff (more damage at longer range) increased LR300 bullet velocity decreased LR300 horizontal recoil
11 Months Ago
reduced refire delay for burst module from 3x refire to 2x refire rate
11 Months Ago
all wooden posts in gibs
11 Months Ago
update double cover gibs
11 Months Ago
gibs model for wood barricade
11 Months Ago
safezone recyclers yield 20% less resources than before and take 8 seconds per cycle radtown recyclers yield 20% more resources than before and take 5 seconds per cycle
11 Months Ago
backup
11 Months Ago
merge from 96514
11 Months Ago
updated wooden barricade covers to be double size
11 Months Ago
merge from main
11 Months Ago
double cover model and wip prefab
11 Months Ago
merge from main
11 Months Ago
moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving)
11 Months Ago
fixed muted spread of incendiary rockets, updated visuals
11 Months Ago
reduced cost of incendiary rockets and slightly increased damage reduced gear cost in HMLMG removed tech trash from drone crafting cost
11 Months Ago
increased roadsign armor condition decreased metal plate craft cost from 25 to 18 hqm
11 Months Ago
hv ammo craft yield increased to match non hv ammo torpedo craft yield increased to 5 from 3 slightly increased torpedo surface accuracy submarine duo fires torpedos slightly faster than solo
11 Months Ago
reduce hv ammo gp cost