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19 Commits over 61 Days - 0.01cph!

13 Days Ago
ghostship crate spawn increase
13 Days Ago
updated signal computer
14 Days Ago
fixed signal computer scale genericspawnpoint now draws meshfilters at correct rotation/scale/position regardless of nested depth in prefab
14 Days Ago
kitbashed a better signal computer
15 Days Ago
added turret protection to cannon coconuts stack to 20 naval labs mission yields double diving tank naval treasure msision yields armor plates
16 Days Ago
fixed fuel barrel spawners only spawning 1 fuel at docks fixed rowboats not spawning modified boat protection added signal computer to ruins ( always at D, 25% chance at B+C)
16 Days Ago
boats protect much more against HV damage, subject to cannon damage type increased boat part building cost
16 Days Ago
ghostship loot pass
16 Days Ago
increased ammo drops at cannon loot, increased oil barrels at docks
2 Months Ago
added elite crates to ghost ships, rebalanced cannon damage against player boats
2 Months Ago
mission rewards
2 Months Ago
added tool spawns to cannon crate, adjusted diggablelootspawn to have better stuff on deepsea islands, increased mission reward for treasure hunt mission
2 Months Ago
cannon balance, cannon bunker loot
2 Months Ago
greatly reduced NPC population in deepsea NPCDwellings wait for navmesh fixed navmesh bounds being wrong and cutting off half the island sometimes
2 Months Ago
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