branchrust_reboot/main/naval_updatecancel
53 Commits over 92 Days - 0.02cph!
trawler ship hull material vcol blends progress, more uving
trawler ship hull material vcol blends progress, more uving
trawler ship hull material vcol blends progress, more uving
fixed oilrig mask seams
trawler ship texturing progress
trawler ship materials and models progress
SimpleFloatingEntity compile fix
Merge from simple_floating_entity (includes latest main)
material tweaks, added more chain detail, chain greybox for suspended items until final mesh/placement
trawler latest props progress
bumper tire bags progress
tires_pile tileable textures
ship_searchlight textured
latest batch of textured props for trawler ship
trawler ship props progress
Merge from main to naval update
Merge from main to naval update
Merge from main - second (hadn't refreshed)
trawler - checking in pending files
progress backup on the trawler greybox
boat building platform grey box
m_boat greybox parts and folders prep
floating city initial scene prep/setup
prefab cleanup - added guard rails
trawler ship - broke the mesh down into components/tasks - ladder triggers, doors, ship fully explorable
trawler ship - interiors greybox
trawler ship - onboard hardware greyboxed props
set dressed the ship accordingly
trawler ship progress backup
trawler ship, traversal solved using standard stairs prefabs we already have