branchrust_reboot/main/naval_updatecancel

119 Commits over 153 Days - 0.03cph!

Yesterday
merge from ghostship again
Yesterday
merge from naval_update/ghost_ships
Yesterday
main -> naval_update
3 Days Ago
merge from main
3 Days Ago
Deleted Old Ship Spinning Radar Blockout Models
3 Days Ago
Added Ship Spinning Radar Prop Model and Textures Setup Ship Spinning Radar Prop Materials, Prefabs, LODS and Colliders
3 Days Ago
main -> naval_update
3 Days Ago
main -> naval_update
3 Days Ago
merge from main
3 Days Ago
merge from main
4 Days Ago
Cleanup old Scientist RHIB Files Ensure collider is readable
4 Days Ago
rhib_scientist -> naval_update
4 Days Ago
scientist_rhib -> naval_update
4 Days Ago
main -> naval_update
5 Days Ago
main -> naval_update
6 Days Ago
merge from main
15 Days Ago
main -> naval_update
20 Days Ago
main -> naval_update
26 Days Ago
Merge from main
27 Days Ago
Merge from main
27 Days Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
27 Days Ago
Adding some seaweed to anchor, hanging tires prefabs
27 Days Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
30 Days Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
30 Days Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
30 Days Ago
Merge from main
30 Days Ago
ghost ship C and D variants set dressing progress
30 Days Ago
Merge from main
31 Days Ago
Merge from main
31 Days Ago
merge from main
31 Days Ago
ghost ship B vraiant set dressing progress
31 Days Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
32 Days Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
32 Days Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
32 Days Ago
baked LODs of trawler ghost ship, updated prefabs
33 Days Ago
ghost ship LODs, Colliders, Prefabs
34 Days Ago
Merge from main
37 Days Ago
Merge from main
39 Days Ago
Merge from main
40 Days Ago
Merge from main
40 Days Ago
fix relief mapping not applying to AO map
41 Days Ago
ghost ship model split, some reorganizing
41 Days Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
41 Days Ago
Merge from main
42 Days Ago
Merge from main
44 Days Ago
fish crate model, textures, prefabs more set dressing on ship
44 Days Ago
Merge from main
45 Days Ago
ghost ship set dressing push material tweaks, decal layer tweaks
45 Days Ago
Fish pile generic tileable textures Fish piles prop meshes, colliders and prefabs Some new blood and gore decals for set dressing
45 Days Ago
Merge from main