userIan Hendersoncancel
branchrust_reboot/main/boomerang_fixes_2cancel

2 Commits over 0 Days - ∞cph!

Yesterday
Ensured boomerang return arc is more relative to throw direction rather than world direction. Better boomerang behaviour when thrown straight upwards
Yesterday
Prevent dropped boomerang from slipping behind entities Ensure boomerang impact effects are always played at the same place Don't bother trying to handle bones on the server - it never matches