userIan Hendersoncancel
reporust_rebootcancel

6,012 Commits over 974 Days - 0.26cph!

- Don't clip mountable into the table - New equidistant movement system again
Somewat better spline movement
WIP 3p and vm anim work
- Hide interesecting balls rather than bumping the y height - Prevent clipping on the new model
Swap to a 1d blend instead, we don't need the y value
Yesterday
Dont wipe the mountable wipe anchor on the client
Yesterday
Fixed pooltable not being placeable
Yesterday
More compile fixes
Yesterday
rename PoolTable to Pooltable so Unity behaves
Yesterday
game_room_dlc -> game_room_dlc/pool
Yesterday
Serializer fix Codegen
Yesterday
main -> game_room_dlc
Yesterday
softcore_tc_stack_fix -> main
Yesterday
Fix TC corpse being under to be fixed - stating 'cant stack building priv'
Yesterday
demo_comptatbility_editor_fix -> main
Yesterday
Ensure we always update save the demo manifest if its dirtty. This avoids situations where a marked dirty wasnt saved and then subsequently lost
2 Days Ago
Same thing for the second entry way
2 Days Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
2 Days Ago
Fix last played gamemode being retained on the client
2 Days Ago
raiding_countdown_fix -> main
2 Days Ago
raid_window_fixes -> main
3 Days Ago
Fix tugboat doors or siegetower doors not being raidable outside raid window
3 Days Ago
raid_window_fixes -> main
3 Days Ago
Fixed a loophole allowing frame insert items to be damaged
3 Days Ago
Null guard raid status window
3 Days Ago
Show a toast when MLRS can't be fired (due to softcore)
3 Days Ago
Fix SiegeTowerDoor not being breakable in softcore outside a raid window
3 Days Ago
WIP new 3p anims setup
3 Days Ago
- Swap over to new pool table model - Cleanup - Temp colliders
3 Days Ago
pooltable -> pool
3 Days Ago
game_room_dlc -> game_room_dlc/pooltable
3 Days Ago
main -> game_room_dlc
3 Days Ago
softcore_updates_jul_26 -> main
3 Days Ago
raid_window -> softcore_updates_jul_26
4 Days Ago
Minor map ui improvements
4 Days Ago
softcore_updates_jul_26 -> main
4 Days Ago
raid_window -> softcore_updates_jul_26
4 Days Ago
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore
4 Days Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
6 Days Ago
raid_window -> softcore_updates_jul_26
6 Days Ago
Swap raidStatusSet to be lazy loaded instead
6 Days Ago
Batch tc network updates over a few frames instead
6 Days Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
6 Days Ago
Compile fix
6 Days Ago
Block doors/gates from receiving damage outside a raid window
6 Days Ago
Ensure we only add raid status provided we are in softcore
6 Days Ago
raid_window -> softcore_updates_jul_26
6 Days Ago
Move raid window convars into softcore. rather than softcoreraid.
6 Days Ago
set raid windows on by default
6 Days Ago
Seperate tc softcore stuff into its own file