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5,758 Commits over 913 Days - 0.26cph!

6 Hours Ago
server_browser_update_2 -> main (MERGING EARLY TO GET SOME EARLY FEEDBACK) (NO SORTING SUPPORT YET)
Fix an nre with country phrases Fix conenct modal nt showing ping
Add ping display to connection and session modal
Misc folder cleanup
- Add translation layer for each of the server browser names - Remove a bunch of excess name conversion stuff - Add to server browser
Show server country codes. This time taken via geolocation
Setup new binocular shader: lens distortion, fresnel and glare
Yesterday
deployable_snapping_fix_2 -> main
Yesterday
Cleanup
Yesterday
Fix invalid angle in split builds where the server recomputerd rotation from the floor normal instead of the wall normal
Yesterday
vendingmachine_ui_refresh -> main
Yesterday
Fix the weird input font
Yesterday
Changed vending machine loot panel over to a light + transparent theme to better go with the rest of the ui
Yesterday
vendingmachine_ui_refresh -> main
Yesterday
Missed file
Yesterday
Fix 100 issues with the search bar in the sell order creator
Yesterday
Fix suggestions holder overriding the selling item everytime for no reason
Yesterday
Fixed some input box text areas from sometimes being offset to the right whilst typing in them
Yesterday
Use hud input instead
Yesterday
Prevent clicking in a vending entry input field from using a hotbar weapon
2 Days Ago
Tone down the emoji scale
2 Days Ago
Fix emoji picker being hidden underneath the stats menu
2 Days Ago
- FIx emoji overlay being offscreen - FIx emojis not being rendered correctly in the shop name input box
2 Days Ago
Fix sold out being shown when entering a buy amount greater than the amount inside the machine
2 Days Ago
Fix dragging item being stuck on the screen when closing the vending admin UI
2 Days Ago
Fix existing sell order on modify clicked NRE
2 Days Ago
Add support to seperate different skins into seperate vending listings. Eg you can sell a skinned ak in a different listing than a regular AK. This is optional and can be toggled on a machine by machine basis in the new UI.
2 Days Ago
pooltable_and_dartboard_models -> game_room_dlc
2 Days Ago
main -> game_room_dlc
2 Days Ago
main -> vendingmachine_ui_refresh
3 Days Ago
Remove using as well
3 Days Ago
Unity Editor compile fix
3 Days Ago
vendingmachine_ui_refresh -> main
3 Days Ago
Second set of fixes - fake inventory compile errors
3 Days Ago
Compile fix - swap to using flags
3 Days Ago
vendingmachine_ui_refresh -> main
3 Days Ago
Clear hover over button fixes
3 Days Ago
- Fix bugs with suggestions not being clickable - More final polish
3 Days Ago
- Final style changes - Added suggestions area in admin panel
3 Days Ago
main -> vendingmachine_ui_refresh
3 Days Ago
Fixed final vending entry pushing itself out the screen
3 Days Ago
Swap to a string builder to save a few allocations when updating dynamic pricing
3 Days Ago
Dynamic pricing support (nearly there!)
3 Days Ago
- Fix flex transition play on awake not working - Minor design stuff and alignment
4 Days Ago
- Anim polish for the 10000 time - Missing phrases
4 Days Ago
Some more animations, some more polish
4 Days Ago
- Fix incorrect sizing in entry - Fix vending entry virtual item icon having its icon amount updated - Darken sold out section no longer blocks raycasting so you cans till see whats being sold on hover - Various further changes to admin dialog, spacing layout etc - Much better 'vending' panel
4 Days Ago
- Display vending name in the loot panel - Fixed updated vending names not auto updating until you look at a machines name on the map - Add in a 'sold out' modifier per entry - Further vending admin dialog changes
4 Days Ago
Various theming changes on the customer panel. Too many to list
5 Days Ago
Setup the button callbacks