5,553 Commits over 882 Days - 0.26cph!
Reduce console input size, reduce size of auto complete entries
Applied old console prefab
- Applied flaviens virtual scroll changes (minor changes to add better overscan)
- Change font base size on autocomplete buttons
- Reduce autocomplete button size
- cap console ui refresh
- add fast paths to text buffer
- optimize autocomplete
skybox_slider_fix -> main
Fix skybox slider not working in workshop editor
loading_screen_fixes -> main
- Fix loading screen constantly disabling itself
- Removed old loading screen
- Dont allow disabling images
- Rename methods and minor cleanup
- Simplify loading screen images (let http image handle it)
- Setup one set of images on launch and let it be reused throughout
- Make use of Image Cache so we can get cache reads on each successive game launch
- Ensure loading screen images are DXT high quality compressed
Add DXT compression support to HttpImage
Add a few more preloaded error objects
- New error system
- Can append errors together and update a total rather than spamming the same error repeatedly hiding everything else
- Current max of 10 unique errors shown (always shows latest at top
- Add convar to go back to the legacy error system (incase)
UI design for a new error display (replace the wall of red text with something a little cleaner)
Collectables network range adjustment:
berry-green-collectable 256m -> 128m
berry-black-collectable 256m -> 128m
berry-blue-collectable 256m -> 128m
berry-white-collectable 256m -> 128m
berry-yellow-collectable 256m -> 128m
berry-red-collectable 256m -> 128m
driftwood_1 256m -> 128m
driftwood_2 256m -> 128m
driftwood_3 256m -> 128m
driftwood_4 256m -> 128m
driftwood_5 256m -> 128m
deadlog_a 256m -> 128m
deadlog_b 256m -> 128m
deadlog_c 256m -> 128m
Loot-Barrel-1 256m -> 128m
Loot-Barrel-2 256m -> 128m
Corn-Collectable 256m -> 128m
Orchid-Collectable 256m -> 128m
Potato-Collectable 256m -> 128m
Pumpkin-Collectable 256m -> 128m
Rose-Collectable 256m -> 128m
Sunflower-Collectable 256m -> 128m
Wheat-Collectable 256m -> 128m
Wood-Collectable 256m -> 128m
Trash-Pile-1 256m -> 128m
Created a tool + context menu button on all BaseEntities to print out LOD culling range.
This is useful so I can accurately set network range settings for a bunch of entities.
For some things theres point networking to 256 if i can only be seen up to 100m etc.
crate_underwater_basic 256m -> 128m
natural_beehive 256m -> 512m
grenade_molotov 256m -> 128m
orebonus_generic 256m -> 128m
metal_detector_source 256m -> 128m
treemarking 256m -> 128m
treemarking_nospherecast 256m -> 128m
debris_wall 256m -> 128m
Reduce exposed stash network distance from 258 -> 128 meters
Increase hot air balloon and hot air balloon armour networking distance from 256 -> 512 meters
Reduce network range to 128m on:
IMPORTANT:
- item_drop (leaving buoyant as it) (leaving backpack as is)
DECOR/MISC:
-Heavy Scientist Plushy
-Hazmat Plushy
-Pinata
-Parachute Unpacked
-Headbag
-Fish Trophy
-Wanted Poster
-Confetti Cannon
-Twitch Trophy
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances
We werent using min and max height properly
Various final fixes with console input and autocomplete fuckery
Fix a bunch of borked server compiles
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
Gracefully close the autocomplete window if we click off the search input field
- Dont use selection colour inside the command list input window
- Cleanup various autocomplete bugs (0 result searches, not selecting input field etc
- Swap dropdown to Show Client/Show server buttons
- Minor code cleanup
- Add Claude/Network profiles to ignore.conf
- Add same darken logic to the toplevel console
- Swap autocomplete tooltips to the new menu ones
- Fix bug where the new console input could be blank sometimes
- Stop text wrapping on autocomplete suggestions
- Darken background of command list when typing in command list input
- Hide commandlist when pressing escape
- Fix description text wrapping
- Add tooltip to default values for autocomplete list
- Fix misaligned header spacing
- Update culling groups
Clear out a huge amount of bloat
Mark TMP text as dynamic for command list entries
Fix broken text scaling after animating the command list
- Add a filter so we can filter for SERVER or CLIENT convars.
- Reduce console work when the menu is closed
Change the button colour in command list if its been changed from the default value
Setup correct anchors for console output
Setup tooltips for each of the commands
- Include server admin commands in client autocomplete/command list
- Can run server commands without sv (they will be added automatically) for server commands
- Fix virtual scroll bugging on out the new command list
new_console-ui/commandlist -> new_console-ui
new_console-ui -> new_console-ui/commandlist