3,369 Commits over 609 Days - 0.23cph!
Bring back modding category to server browser
Add wipe schedule filters back
Soft mask setup for play menu
New blur to the quit modal
Pretending to be a graphics programmer: wrote a semi optimised blur shader for our UI.
Old background ui blur was doing ~130 texture fetches + three draw calls
New one does ~9 texture fetches + 2 draw calls. Output is pretty consistent between old and new.
UI Notifications now has an icon just like the store (rather than a blank entry)
Revert camera man file. Run the fixes through demo shot playback instead, turns out post bone rotation is just saved 'as is' rewlative to the target instead of bone relative.
Even dumber compile errors.
WIP: still some weird y rotation offsets
Fix debug camera not tracking the correct object when playing back demos
heli_crash_canyon -> main
Ensure helicopter cant crash at canyon c
naval_update -> scientist_rhib
Setup info box heros.
Link info box on the dashboard to store/limited
Add patch info hero, updates itself with the latest patch from the manifest
Session page can now understand and quit demos
Added a super basic sessions tab so you can leave a server you're currently in without using console
Use old demo ui setup for the demo system
System to hide and show navigation links dependant on in game state
Bunch of server compile fixes to get ready to merge
Minor animation changes and scrollbar sizes
Finish loading screen flex mockup
WIP: Initial new loading screen setup
Slight menu transparency if in game
Menu open and close fade in/out
Stop quit modal from preventing escape from being picked up in game
Plumbed up 'isOpen' hook for the new menu
More in game to menu plumbing work
Created a new entry point to new menu called MainMenu
Forward all current requests for MainMenuSystem to MainMenu to keep everything contained
Add last played, player count and last wipe information to connection modal
Customisable box setup for more info
Better flex setup for connection modal
Show server tags on connection screen
More consistent sizing on connection screen (no matter the amount of elements)
Better server connection backing
Use on toggle enabled instead (for gamemode filters)
Slighty improved server browser tab behaviour - can now toggle off gamemodes that are already toggled
Better
Server browser now properly responds to gamemode toggles
Setup system to inject tags into existing server browser (dependent on which buttons are on)
Colour notifications differently if they've been seen
Attach cheater ban noticies system to our new notification system
Animate Y instead, some minor animation adjustments