5,771 Commits over 913 Days - 0.26cph!
Material changes, visual polish
main -> binoculars_ui_refresh
vendingmachine_ui_refresh -> main
Add condition, ammo, genetics display etc to customer loot panel when buying from the new vending ui
vendingmachine_ui_refresh -> main
main -> vendingmachine_ui_refresh
Add condiiton and slot support to fake inventory
Support skins on collapsed shop view
Check skin ID before allowing a purchase
Fix a couple of bugs with cost skin id not being detected properly
Added independent skin support to cost item (was only supported for selling item before)
Add sell order skin support to the marketplace terminals in outpost
main -> vendingmachine_ui_refresh
server_browser_update_2 -> main (MERGING EARLY TO GET SOME EARLY FEEDBACK) (NO SORTING SUPPORT YET)
Fix an nre with country phrases
Fix conenct modal nt showing ping
Add ping display to connection and session modal
- Add translation layer for each of the server browser names
- Remove a bunch of excess name conversion stuff
- Add to server browser
Show server country codes. This time taken via geolocation
Setup new binocular shader: lens distortion, fresnel and glare
deployable_snapping_fix_2 -> main
Fix invalid angle in split builds where the server recomputerd rotation from the floor normal instead of the wall normal
vendingmachine_ui_refresh -> main
Changed vending machine loot panel over to a light + transparent theme to better go with the rest of the ui
vendingmachine_ui_refresh -> main
Fix 100 issues with the search bar in the sell order creator
Fix suggestions holder overriding the selling item everytime for no reason
Fixed some input box text areas from sometimes being offset to the right whilst typing in them
Prevent clicking in a vending entry input field from using a hotbar weapon
Tone down the emoji scale
Fix emoji picker being hidden underneath the stats menu
- FIx emoji overlay being offscreen
- FIx emojis not being rendered correctly in the shop name input box
Fix sold out being shown when entering a buy amount greater than the amount inside the machine
Fix dragging item being stuck on the screen when closing the vending admin UI
Fix existing sell order on modify clicked NRE
Add support to seperate different skins into seperate vending listings.
Eg you can sell a skinned ak in a different listing than a regular AK.
This is optional and can be toggled on a machine by machine basis in the new UI.
pooltable_and_dartboard_models -> game_room_dlc
main -> vendingmachine_ui_refresh
vendingmachine_ui_refresh -> main
Second set of fixes - fake inventory compile errors
Compile fix - swap to using flags
vendingmachine_ui_refresh -> main
Clear hover over button fixes