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5,751 Commits over 913 Days - 0.26cph!

deployable_snapping_fix_2 -> main
Cleanup
Fix invalid angle in split builds where the server recomputerd rotation from the floor normal instead of the wall normal
vendingmachine_ui_refresh -> main
Fix the weird input font
Changed vending machine loot panel over to a light + transparent theme to better go with the rest of the ui
vendingmachine_ui_refresh -> main
Missed file
Fix 100 issues with the search bar in the sell order creator
Fix suggestions holder overriding the selling item everytime for no reason
Fixed some input box text areas from sometimes being offset to the right whilst typing in them
Use hud input instead
Prevent clicking in a vending entry input field from using a hotbar weapon
Yesterday
Tone down the emoji scale
Yesterday
Fix emoji picker being hidden underneath the stats menu
Yesterday
- FIx emoji overlay being offscreen - FIx emojis not being rendered correctly in the shop name input box
Yesterday
Fix sold out being shown when entering a buy amount greater than the amount inside the machine
Yesterday
Fix dragging item being stuck on the screen when closing the vending admin UI
Yesterday
Fix existing sell order on modify clicked NRE
Yesterday
Add support to seperate different skins into seperate vending listings. Eg you can sell a skinned ak in a different listing than a regular AK. This is optional and can be toggled on a machine by machine basis in the new UI.
Yesterday
pooltable_and_dartboard_models -> game_room_dlc
Yesterday
main -> game_room_dlc
Yesterday
main -> vendingmachine_ui_refresh
2 Days Ago
Remove using as well
2 Days Ago
Unity Editor compile fix
2 Days Ago
vendingmachine_ui_refresh -> main
2 Days Ago
Second set of fixes - fake inventory compile errors
2 Days Ago
Compile fix - swap to using flags
2 Days Ago
vendingmachine_ui_refresh -> main
2 Days Ago
Clear hover over button fixes
2 Days Ago
- Fix bugs with suggestions not being clickable - More final polish
2 Days Ago
- Final style changes - Added suggestions area in admin panel
2 Days Ago
main -> vendingmachine_ui_refresh
2 Days Ago
Fixed final vending entry pushing itself out the screen
2 Days Ago
Swap to a string builder to save a few allocations when updating dynamic pricing
2 Days Ago
Dynamic pricing support (nearly there!)
3 Days Ago
- Fix flex transition play on awake not working - Minor design stuff and alignment
3 Days Ago
- Anim polish for the 10000 time - Missing phrases
3 Days Ago
Some more animations, some more polish
3 Days Ago
- Fix incorrect sizing in entry - Fix vending entry virtual item icon having its icon amount updated - Darken sold out section no longer blocks raycasting so you cans till see whats being sold on hover - Various further changes to admin dialog, spacing layout etc - Much better 'vending' panel
3 Days Ago
- Display vending name in the loot panel - Fixed updated vending names not auto updating until you look at a machines name on the map - Add in a 'sold out' modifier per entry - Further vending admin dialog changes
3 Days Ago
Various theming changes on the customer panel. Too many to list
4 Days Ago
Setup the button callbacks
5 Days Ago
Fix contents not showing up
5 Days Ago
Add a 'no orders' view for when a vending machine has no orders
5 Days Ago
- Now populating new customer vending machine design - Minor adjustments to padding/setup
5 Days Ago
Swap custom vending machine to the alternate design. Everyone will revolt if we need to scroll to see all vending orders in a shop
5 Days Ago
Initial customer vending panel wireframe
6 Days Ago
main -> vendingmachine_ui_refresh
7 Days Ago
Removed the loading thingy, few more adjustments