5,702 Commits over 913 Days - 0.26cph!
Removed the loading thingy, few more adjustments
Added hover over colour changes to the fake inventory slots
Fix draggins vs clicking detection on existing sell orders
Swapped stats spawining over to GameManager rather than dialog spawn (since it doesn't support nesting)
Finished vending admin panel
- Can open stats again
- Add some new status indicators (drone accessible, has stock, broadcasting)
- Tag toggle supports rust icon
- Add a clear all button to be able to wipe the existing order
- Clicking on an existing order will now modify it
Add styling when dragging sell orders
- Spotlight pulsing
- Fix sell order setup being iffy for the cost
- Fix search bar not working again when clicking on an entry
main -> vendingmachine_ui_refresh
Add spotilight and pulsing support
main -> vendingmachine_ui_refresh
deployablesnapping_preview_fix -> main
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Fix windturbine gib scale
Fix Bandit Camp Wind Turbine
- Remove animator from static wind turbine as well and run through code instead
- Fix sibling index issue when moving existing orders around
- Set cost and sell amount input to 0 when clearing
Added ability to reorder existing sell orders by clicking and dragging it up/down
- More animations
- More tooltips
- FIxed spacing on existing sell order components
- Boxes are integer only where needed
- Spotlight
- Fixed search bar styling issues
- More minor polish (some anims)
Fix smoke grenade manager returns driving me crazy
transformchanged_cleanup -> main
Support food on corpses again
Save a few pennies in SmokeGrenadeManager::Move
main -> vendingmachine_ui_refresh
transformchanged_cleanup -> main
- Only check if food in transform changed override for dropped entity
- Only check if smoke in transform changed override for smoke grenades
Cleanup transform changed:
- Only do checks on positional network update
- Only do smoke grenade checks for smoke grenades
- Deselect support
- Format changes
- Lil pop anim when the search opens up
- Dont create a tooltip if text field is empty
- Add icon and placeholder text colouring support to input fields
main -> vendingmachine_ui_refresh
server_browser_row_fix -> main
Fix server browser only showing 4 entries until you scroll or change the page
doubleconnect_eac_fix -> main
Add extra guard rails to quick join so that spamming it wont connect multiple times to the same server. More changes to try and fix the EAC reconnect issue
Route regular server joins through the console command instead
Attempted fix for 'A session is already active.' EAC error
boatai_los_swapfix -> main
- Add a timer based LOS grace period to PlayerTarget acquisition, if LOS has been broken for longer than 10 seconds then drop the target.
- Don't LOS to just the main body of the player (to prevent cheese)
main -> vendingmachine_ui_refresh
Can now make fulll vending order with drag/drop
Fix virtual icon dragging not working
Add drag support to the fake slot and inventory system (not working properly yet)
- Create a fake inventory system in the vending admin dialog to show off all of the vending machines inventory
- Add light and dark colouring to each of the search entries
- Add emoji support to the shop name
- Restyled emoji window to fit in with the new theming