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branchrust_reboot/main/console_vehicle_uicancel

8 Commits over 0 Days - ∞cph!

Yesterday
Just search through shortnames. makes sense as its what we can see in the menu
Yesterday
Fix search not working properly for the vehicles console tab
Yesterday
Remove Amazon import??? IDE's fault.
Yesterday
Generate a bunch of missing icons More changes to item defs Swap Train and Misc category enum positions - fix broken prefabs
Yesterday
Forgot trains - Sorry Bill!
Yesterday
Make sure every spawnable vehicle has an item Tag all of the vehicles with the correct categories Setup Entity references on all of the new items Fix some naming / icon issues
Yesterday
Can detect spawn names via ItemModEntityReference
Yesterday
Initial setup. Can now spawn some vehicles via the F1 menu. Vehicles split into categories: Helicopters, Cars, Bikes, Boats, Animals, Siege, Misc