branchrust_reboot/main/improved_network_groupscancel
9 Commits over 0 Days - ∞cph!
Collectables network range adjustment:
berry-green-collectable 256m -> 128m
berry-black-collectable 256m -> 128m
berry-blue-collectable 256m -> 128m
berry-white-collectable 256m -> 128m
berry-yellow-collectable 256m -> 128m
berry-red-collectable 256m -> 128m
driftwood_1 256m -> 128m
driftwood_2 256m -> 128m
driftwood_3 256m -> 128m
driftwood_4 256m -> 128m
driftwood_5 256m -> 128m
deadlog_a 256m -> 128m
deadlog_b 256m -> 128m
deadlog_c 256m -> 128m
Loot-Barrel-1 256m -> 128m
Loot-Barrel-2 256m -> 128m
Corn-Collectable 256m -> 128m
Orchid-Collectable 256m -> 128m
Potato-Collectable 256m -> 128m
Pumpkin-Collectable 256m -> 128m
Rose-Collectable 256m -> 128m
Sunflower-Collectable 256m -> 128m
Wheat-Collectable 256m -> 128m
Wood-Collectable 256m -> 128m
Trash-Pile-1 256m -> 128m
Created a tool + context menu button on all BaseEntities to print out LOD culling range.
This is useful so I can accurately set network range settings for a bunch of entities.
For some things theres point networking to 256 if i can only be seen up to 100m etc.
crate_underwater_basic 256m -> 128m
natural_beehive 256m -> 512m
grenade_molotov 256m -> 128m
orebonus_generic 256m -> 128m
metal_detector_source 256m -> 128m
treemarking 256m -> 128m
treemarking_nospherecast 256m -> 128m
debris_wall 256m -> 128m
Reduce exposed stash network distance from 258 -> 128 meters
Increase hot air balloon and hot air balloon armour networking distance from 256 -> 512 meters
Reduce network range to 128m on:
IMPORTANT:
- item_drop (leaving buoyant as it) (leaving backpack as is)
DECOR/MISC:
-Heavy Scientist Plushy
-Hazmat Plushy
-Pinata
-Parachute Unpacked
-Headbag
-Fish Trophy
-Wanted Poster
-Confetti Cannon
-Twitch Trophy