userIan Hendersoncancel
branchrust_reboot/main/legacy_sheltercancel

49 Commits over 30 Days - 0.07cph!

11 Months Ago
Merge main
11 Months Ago
Possible fix for shelter error on build.
11 Months Ago
Implemented decay onto the shelter
11 Months Ago
Merged in main
11 Months Ago
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11 Months Ago
Adjusted base lock.
11 Months Ago
Made the shelter easier to place.
11 Months Ago
Cleaned some priv code. Ensured shelter gives privilege to the owner.
11 Months Ago
Fixed building priv not showing on vitals.
11 Months Ago
Fixed built in priv
11 Months Ago
Ensured lock can't be taken off door Swapped prevent building collider at door
11 Months Ago
Extended door collider
11 Months Ago
Fixed explosives NRE.
11 Months Ago
Fixed NRE on load from a pre-existing save file
11 Months Ago
Shelter door and shelter take same damage from all entities.
11 Months Ago
Merged from main.
11 Months Ago
Re-enabled placement within shelter
11 Months Ago
Fixed OnProjectileAttack NRE caused by loading pre-existing shelters on save.
11 Months Ago
Redid colliders
11 Months Ago
Added a simple privilege base for entity and vehicle priv
11 Months Ago
Ensured shelter and door have same protection. Ensured if one entity dies and the other somehow hasn't died then to kill it. Reduced update health calls.
11 Months Ago
Closed small gap in door
11 Months Ago
Legacy shelter now aligns with terrain normal. Cost of shelter reduced.
11 Months Ago
Adjusted some shack item properties.
11 Months Ago
Fixed lots of placement issues with the shelter. Animals now react to the shelter as an obstacle. Can't place bags through the walls.
11 Months Ago
Patched up some collider gaps you could shoot through Brought in wall colliders a little to allow things to be placed inside easier
11 Months Ago
Shelter: Prevented building infront of door Ensured cant be placed on tugboat Ensured can't be placed inside constructions Ensured can't be placed inside monuments
11 Months Ago
Ensured shelter isnt stackable. Made shelter easier to place.
11 Months Ago
Ensured player is authed on the included priv. Small changes to prefab. Removed adjustable priv. Set priv location to centre of shelter. Adjusted priv range.
11 Months Ago
Ensured repairing/damaging door will do the same to the shelter and vice versa. Fixed some weird bugs with door placement. Now call hurt properly preventing repair of the opposite item when the other is attacked.
11 Months Ago
Merged main
12 Months Ago
Fixed broken reference to priv.
12 Months Ago
Apply starting rotation Renamed shelter prefabs
12 Months Ago
Swapped mesh colliders for primatives. Lowered shelter.
12 Months Ago
Ensured included key is set on proper slot bone.
12 Months Ago
Added included lock on the shelter.
12 Months Ago
Added OnPlaced to remove old SendMessage code Updated sleeping bag to use it.
12 Months Ago
All damage given to shelter is also redirected to door. Moved auth box.
12 Months Ago
Updated mats
12 Months Ago
Shelter ~ Moved to using proper model for the shelter Adjusted door fit Adjusted building priv area Tweaked socket deploy parameters
12 Months Ago
Merged bunch of mats
12 Months Ago
Pulled main.
12 Months Ago
Added included door.
12 Months Ago
Added new entity privilege system. Swapped legacy shelter over to using it.
12 Months Ago
WIP auth system for shelter.
12 Months Ago
Added basic priv to shelter using vehicles system.
12 Months Ago
Added basic placeable shelter.
12 Months Ago
Basic item and icon setup.
12 Months Ago
Added icon render scene to scene loader.