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branchrust_reboot/main/naval_update/pt_boat_turretscancel

11 Commits over 0 Days - ∞cph!

52 Minutes Ago
Covered another case ^
53 Minutes Ago
Can't try to fire whilst reloading
54 Minutes Ago
Masked out the rear 50 cal turret body animation
1 Hour Ago
Force seat position updates on the front turret. Gets around any of the weird pivoting with the player going closer to one or the other side of the turret
1 Hour Ago
More pivot cleanup
1 Hour Ago
Fix another screwed up pivot on the front turret
2 Hours Ago
Fix slightly off player pivot on front turret
2 Hours Ago
- Stop being able to aim off at high angles at the extreme clamps of the turret. Require gun forward to be sort of aligned with correct forward direction - Reduce front turret sensitivity
3 Hours Ago
Fix front turret rotation clamping not working properly at offset boat rotations
6 Hours Ago
Wait until we have 6 interpolator states before allowing non predicted turrets to lerp
Don't use pre-existing rotation as the intial client pitch/yaw - this causes snapping on the front turret when you were jumping on