userIan Hendersoncancel
branchrust_reboot/main/naval_update/scientist_rhibcancel

31 Commits over 122 Days - 0.01cph!

26 Days Ago
Turn off RHIB map if in Hardcore
26 Days Ago
Small map screen changes Ensure RHIB population still works
26 Days Ago
naval_update -> scientist_rhib
28 Days Ago
naval_update -> scientist_rhib
34 Days Ago
Allow AI to drive anything derived from BaseVehicle New custom upload loop. Safely turned on/off if AI is assigned HasDriver flag set but mounting logic stays the same
35 Days Ago
Play an on/off animation on the maps when the engine is toggled on or off Map system refactor and storing in its own file Folder cleanup
35 Days Ago
Fixed notify LOD notifing the wrong object
35 Days Ago
Added toggleable working lighting, needs some work to make it prettier
35 Days Ago
Missed files
35 Days Ago
Better script split off (keep relevant scripts under client objects where required)
35 Days Ago
Always lerp the left hand target, so its not being aggressively set. Eg if you let go of the throttle we will gradually move back to a steering hand position rather than snapping
35 Days Ago
RHIB maps move to follow RHIB position
38 Days Ago
Better map screens Seperate off new material Bunch of methods from regular in game map
38 Days Ago
naval_update -> scientist_rhib
39 Days Ago
Set the new map on the RHIB to use the same shader and basic setup as map views in the server browser
39 Days Ago
Use a single shared 200 x 200 texture to keep costs down
39 Days Ago
Show the real ingame map on a RHIB screen
39 Days Ago
Animate the throttle level on the new RHIB Support reverse
39 Days Ago
minor code cleanup
39 Days Ago
Added working compass to the new RHIB
40 Days Ago
Fixed the propellers not rotating with movement speed
40 Days Ago
Add Waterworld to the scene loader
40 Days Ago
Change texture compression on the RHIB controls
40 Days Ago
Fix new drybox not spawning on the RHIB
43 Days Ago
naval_update -> scientist_rhib
3 Months Ago
naval_update -> scientist_rhib
5 Months Ago
naval_update ➡️ scientist_rhib
5 Months Ago
Fixed broken terrain setup
5 Months Ago
Prefab setup
5 Months Ago
World changes
5 Months Ago
Made waterworld for testing