branchrust_reboot/main/pt_boat_turret_rewritecancel
12 Commits over 0 Days - Infinitycph!
client_controls -> pt_boat_rewrite (broken)
turret_viewmodels -> pt_boat_turret_rewrite
main -> pt_boat_turret_rewrite
turret_viewmodel -> pt_boat_turret_rewrite
main -> pt_boat_turret_rewrite
- Reset trigger support on playermodel
- Fix Pt boat turret 3p animation not cancelling when leaving
Ensure the empt flag works
- Fix PT turret ammo refilling on restart (caused by rewrite)
- Fix toast being removed
- Fix being able to show reload animation for other types of ammo
- Fix reload animation playing after dismounting mid reload
Fixed PT boat turrets not being able to be reloaded after rewrite
main -> pt_boat_turret_rewrite
- Rewrite PT Boat to be in the form of BallistaGun rather than the custom overcomplicated stuff I originally did (shrinks 2000~ line file down to around 300~)
- Split BallistaGun off into BaseMountedUseable and BaseMountedWeapon
- Cannon is now a BaseMountedWeapon rather than BallistaGun
- Mortar is still a cannon
- Rename MountedWeapon to PTBoatTurret
- Remove shitty weapon set system