userIan Hendersoncancel
branchrust_reboot/main/stay_close_death_fixcancel

2 Commits over 0 Days - ∞cph!

3 Hours Ago
Fix issues preventing boats from reaquiring a target that they already have which was stopping them getting into 'stay close' mode
3 Hours Ago
- Ensure target is cleared on ai death - Fix Exit state being used in the wrong places, leaving AI without a state at all