userIan Hendersoncancel
branchrust_reboot/main/watergun_achievements_fixcancel

2 Commits over 0 Days - ∞cph!

10 Months Ago
Route water splashable logic slightly differently so we can keep rad water logic preserved whilst allowing fun water cut offs
10 Months Ago
Let DoSplash bypass new splash logic on a per call basis Liquid weapons no longer call the new DoSplash logic - just use the old Fun_Water system