userIan Hendersoncancel
branchrust_reboot/main/world_update_2/waterwell_updatecancel

9 Commits over 0 Days - ∞cph!

2 Months Ago
Added static respawning planters to new Water Wells.
2 Months Ago
Respawning Static Planters ~ Added ConVar to adjust the extra favourable gene chance. Better system for informing the static planter when plants die Set respawn check to 30 seconds
2 Months Ago
Ensured soil saturation stays at maximum throughout growth cycle Overall quality artificially set
2 Months Ago
Added system to mark growable entities as god - this ensure they always calulate max quality on all stats Applied to plants inside static planter
2 Months Ago
Dont try to Free a list that doesn't exist
2 Months Ago
Added an optimised way to check if a static planter box is empty
2 Months Ago
Statically spawned planter boxes will now generate genes with a weight towards the positive, rather than completely random
2 Months Ago
Fixed static planter now actually spawns the random selection of plants. Spawn positions are now cached in the editor instead of at runtime
2 Months Ago
Created basic setup for static planter box: Will grab all available sockets at startup, pick a random plant from a list and spawn them on the traditional deploy sockets