userJake_Richcancel
branchrust_reboot/main/editor_save_toolbarcancel

2 Commits over 0 Days - Infinitycph!

18 Days Ago
merge from main -> editor_save_toolbar
40 Days Ago
Move "loading saves" from GameSetup -> EditorPref - fixes having to re-save the scene or juggle the file in PlasticSCM every time someone else has saves enabled/disabled or has set a custom save file to load - stores in EditorPrefs per-scene - follows existing behavior: defaults to false unless enabled in the scene - adds toolbar button similar to the "Skip Domain Reload" button