userJake_Richcancel
branchrust_reboot/main/fix_alt_loot_clothingcancel

14 Commits over 0 Days - Infinitycph!

3 Months Ago
Remove unused field + comments
3 Months Ago
Update test list
3 Months Ago
merge from main -> fix_alt_loot_clothing
3 Months Ago
Fix compile error + rename field
3 Months Ago
Added another test to make sure that when alt looting with a full inventory, the extra clothing will go into the body bag
3 Months Ago
Update testlist
3 Months Ago
Update test list
3 Months Ago
Add new tests to TestItems for alt looting behavior I fixed & ensuring corpses still block input correctly
3 Months Ago
Add ability for RPCFactory.MoveItem() to supply ItemMoveModifier parameters
3 Months Ago
Fix NRE from ConstructionError.Log() for players without connections (for tests)
3 Months Ago
Create method for PlayerOpenLoot() inside DroppedItemContainer outside of the looting RPC (same idea as what StorageContainer has)
3 Months Ago
Add more items to ItemManager.Items to make tests easier
3 Months Ago
Add convar for "bypassiteminputrestriction" to allow the server to be put in a mode where you can move items into input blocked containers
3 Months Ago
Fix alt looting from player corpse bags -> player inventory - fixes clothing alt looted from dropped item containers not being worn if you are already wearing clothing - fixes clothing that would be dropped if you have a full inventory by trying to force move the items into the corpse bag first (bypassing the "no item input" manually)