branchrust_reboot/main/furnace_ui_reworkcancel
75 Commits over 92 Days - 0.03cph!
Fixed items not going into slots
Fixed error when opening non-furnace
Prefab to make lines that connect between each slot
Updated furnace slots & ui formatting
Colors and tweaks to get it closer to the target look
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Ensure GetIdealSlot is in #Server
Fix right clicking items into multiple unfilled stacks
Moved GetIdealSlot and GetIdealContainer to serverside to fix furnace slots once and for all (and break some existing behaviour I'm sure)
Fix controls missing on campfire (again) and off phrase
Split up loot panel into fuel vs materials
Large furnace speed increased from 12 -> 15, material slots from 4 -> 5
Fix Awake() error when trying to create oven loot panel & fix pooling inconsistancy
Small furnace missing controls
Hardcode entity names in panels & remove auto updating panel name
Set status of loot panel if oven is on, fix loot panel controls
Added to all BaseOven, smelt multiple items per tick, loot all button
Right click into furnace, images & code for bbq and fireplace
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Furnace UI only lets correct items into input / output slots, slots grey out when empty & "it works now"
Use proper input & output icons
Prefab furnace UI for both small & large furnace
Rough implementation of lewis's beautiful smelting gui
Prefabed the baseoven ui