userJake_Richcancel
branchrust_reboot/main/hackweek_trailerscancel

18 Commits over 0 Days - ∞cph!

57 Days Ago
Fix trailer having no wheel friction
57 Days Ago
merge from main -> hackweek_trailers
58 Days Ago
Add TriggerParent
58 Days Ago
Add Construction component so the sockets actually work and add 2 extra window sockets
58 Days Ago
Add sockets for doors and a window to the trailer
58 Days Ago
Codegen
58 Days Ago
Scale trailer hackweek entity by 2.5x
58 Days Ago
Allow towing attachments to scale the force before the joint breaks on a per-prefab basis - instead of changing global convar for hackweek each time I load the editor
59 Days Ago
Craggy with hackweek junk on it
59 Days Ago
Manifest stuff
59 Days Ago
Codegen
59 Days Ago
Make trailer into it's own entity prefab, apply enough stuff that is now functions as a trailer that can be towed (similar to siege machines)
59 Days Ago
Make Trailer it's own entity class that inherits from BaseSiegeMachine
59 Days Ago
Add box collider to the shipping container ceiling for hackweek (instead of convex collider)
2 Months Ago
Codegen / manifest
2 Months Ago
Add trailer chassis that is scaled larger to fit building block sized trailers
2 Months Ago
Add shipping container building block trailer prototype thingy
2 Months Ago
Disable the RendererBatching components on shipping container skin for the hackweek