branchrust_reboot/main/hackweek_trailerscancel
18 Commits over 0 Days - ∞cph!
Fix trailer having no wheel friction
merge from main -> hackweek_trailers
Add Construction component so the sockets actually work and add 2 extra window sockets
Add sockets for doors and a window to the trailer
Scale trailer hackweek entity by 2.5x
Allow towing attachments to scale the force before the joint breaks on a per-prefab basis
- instead of changing global convar for hackweek each time I load the editor
Craggy with hackweek junk on it
Make trailer into it's own entity prefab, apply enough stuff that is now functions as a trailer that can be towed (similar to siege machines)
Make Trailer it's own entity class that inherits from BaseSiegeMachine
Add box collider to the shipping container ceiling for hackweek (instead of convex collider)
Add trailer chassis that is scaled larger to fit building block sized trailers
Add shipping container building block trailer prototype thingy
Disable the RendererBatching components on shipping container skin for the hackweek