userJake_Richcancel
branchrust_reboot/main/misc_fixes_june22cancel

28 Commits over 0 Days - ∞cph!

2 Years Ago
Fix research tables getting stuck in invalid state when researching without scrap
2 Years Ago
Cherrypick research table breaking on restart
2 Years Ago
Merge from main
3 Years Ago
Debris created for half walls
3 Years Ago
Fix debris not created on triangle foundations, spawn debris for window walls & low walls
3 Years Ago
Remove extra RendererLOD component on shopfront
3 Years Ago
Slowed down jackhammer to match existing speed Fixed connect hostname.com without port Block map name in disconnect menu in streamer mode too
3 Years Ago
Fixed ent repair & ent upgrade commands
3 Years Ago
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3 Years Ago
Fixes from code review, gibs is enabled again on ent kill
3 Years Ago
merge from main
3 Years Ago
GetLocalVelocityServer implmented for drone Fixed a few vending machine manifest typos Manually specify mini & scrap heli starting fuel amounts
3 Years Ago
Default to port 28015 when using "connect hostname.com" (dont need port on end)
3 Years Ago
"benchmark_demo {demo} {runScenes}" will skip benchmark scenes by default
3 Years Ago
Moved BuildingBlock.ChangeGrade() to #server
3 Years Ago
Missing .cs file
3 Years Ago
Added "benchmark_demo {demo}" command to bench any demo
3 Years Ago
"listvendingmachines" command didnt codegen before
3 Years Ago
Scaled armored window collider to match model
3 Years Ago
Can put photos in mailbox
3 Years Ago
Hide chat profile pictures in streamer mode
3 Years Ago
"ent kill" will show no gibs by default "ent {upgrade/downgrade/setgrade} {grade} {radius}" command added
3 Years Ago
Add 'listvendingmachines' command to server
3 Years Ago
Hide map name in server browser when streamer mode active
3 Years Ago
Fix softcore occasionally not dropping items & don't drop reclaim bag if empty
3 Years Ago
Animal headshots will play hitmarker + sound
3 Years Ago
Jackhammer hits hotspot every time, reduced bonus to keep speed the same
3 Years Ago
Resource dispenser floating point errors fixed, no need to miss hotspot first hit