userJames Kingcancel

8,073 Commits over 3,806 Days - 0.09cph!

6 Years Ago
Fixed possible NRE when changing input while speech bubbles are active CHIPPY-292: Added optional "lifetime" parameter when spawning speech bubbles Speech bubbles now use DynamicUpdates Speech bubbles are now behind pause fade layer
6 Years Ago
Fixed zombie speech bubble parents being left over Can now specify seperate border / fill colours and alphas for speech bubbles Speech bubbles will now look for different localized strings for different input types, nicer resizing Fixed tutorial speech bubbles not always showing the right input types
6 Years Ago
CHIPPY-291: Speech bubbles fade out on despawn, also text fades in after resizing Got rid of unimportant error log
6 Years Ago
Fixed case where mouse icons weren't showing up in button prompts
6 Years Ago
Fixed case where pooled instances still have active references when executing a Goto action
6 Years Ago
Speech bubbles start next to their target object Merge branch 'master' of SpaceUsurperUnity Fixed mouse icons not showing up
6 Years Ago
Some basic speech bubble animations
6 Years Ago
Fixed button icon label sometimes wrapping
6 Years Ago
Fixed build failure Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Fixed speech bubbles not resizing properly Fixed possible errors when fancy text updates rapidly Added speech bubble progress bar API Speech bubble progress bar Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
CHIPPY-198: Speech bubbles can now have embedded button prompts Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Started work on a generic embeddable text class Slight redesign of fancy text API Finished off embedable text component Text mesh generation side of element embedding is working
6 Years Ago
Speech bubble despawning Example speech bubble styling
6 Years Ago
Added API for creating speech bubbles Example speech bubble creation Fixed error when passing localized strings as parameters in CallMethod actions Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Started work on a speech bubble UI element Figuring out where to render speech bubble pointers Merge branch 'master' of SpaceUsurperUnity New way of generating speech bubble mesh More speech bubble mesh gen Finished first pass of speech bubble mesh Speech bubbles can now point to their target in world-space Playing around with speech bubble movement Merge branch 'master' of SpaceUsurperUnity Speech bubble movement tweaks
6 Years Ago
CHIPPY-208: Re-implemented music choreography methods Some example usage of song choreography in the intro stage
6 Years Ago
Added tab button icon Added leaderboard mode display / toggle prompt Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Campaign titles resize to fit Merge branch 'master' of SpaceUsurperUnity Leaderboards now all toggle between friends / global together CHIPPY-286: Can now browse campaign leaderboards Leaderboard navigation improvements
6 Years Ago
Fixed main menu nav bar labels being invisible in some aspects Better UI placement for narrower aspects Merge branch 'master' of SpaceUsurperUnity Added Marquee component to scroll text that's too wide Leaderboard entries get re-used when scrolling Leaderboard username marquee tweaks
6 Years Ago
Updated Facepunch.ExpressionStrings with optimisations Got rid of bullet debug history Movement controllers can now opt in to having movement controllers on construction Fixed possible error on quit Caching costly reflection when setting up parameter collections CallMethod profiling Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Updated Facepunch.ExpressionStrings
6 Years Ago
Optimisations
6 Years Ago
CHIPPY-280: Made it clearer when navigating through the settings menu with keyboard / controller Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Fixed case where "close" button would appear in settings menu when in main menu Bigger margins around CHIPPY logo in main menu Higher resolution medal graphic Added more of a gap between medals and their counts in campaign headers Thicker campaign leaderboard border Fixed stage headers sometimes leaking
6 Years Ago
Got rid of random google reference
6 Years Ago
Fixed weird audio artifacts when a song layer has no sample
6 Years Ago
Song layer / segment / sample configs can use inheritance Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Trying out a new way of scheduling music Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Attempting to debug some music issues
6 Years Ago
Stopped button rebinding placeholder text truncating Unit FormData is now a separate root json object, so inheritance can be used Example usage of inheritance in Unit FormDatas Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Can now specify data paths that locate arbitrarily deep into a json file Can now specify in-place json objects anywhere a data path is accepted Legacy support for the old style of unit form configs Can now do away with DataPath<T> in most cases, and just use T Made a bunch of nested json-loaded data classes support data paths / inheritance Cleaned up logic for loading nested json objects Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'include'
6 Years Ago
Can now do away with DataPath<T> in most cases, and just use T Made a bunch of nested json-loaded data classes support data paths / inheritance Cleaned up logic for loading nested json objects
6 Years Ago
each units disconnect/implode/part colors are different cleaned up sfx json file reorganized sfx files Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Can now specify data paths that locate arbitrarily deep into a json file Can now specify in-place json objects anywhere a data path is accepted Legacy support for the old style of unit form configs
6 Years Ago
Stopped button rebinding placeholder text truncating Unit FormData is now a separate root json object, so inheritance can be used Example usage of inheritance in Unit FormDatas
6 Years Ago
Fixed missing text in MultiChoice controls, now resizes better Button rebinding behaves a bit nicer on controller
6 Years Ago
CHIPPY-283: Fixed settings menu sometimes not closing properly when paused
6 Years Ago
Button binding icon tweaks Fixed setttings pages not having focus returned properly Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Fixed binding icon sometimes not clearing when removing a binding
6 Years Ago
Added avatar placeholders
6 Years Ago
CHIPPY-276: Settings menu now remembers which page it was on
6 Years Ago
CHIPPY-284: Can now use scroll wheel in leaderboards Fixed leaderboard TopFade transform Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
6 Years Ago
Fixed possible NRE in FsmArrayEnumerator
6 Years Ago
Fixed cases where FsmEnumerators wouldn't get returned to their pools Fixed unnecessary allocation of debug text when debugging isn't enabled
6 Years Ago
progress on backgrounds for claw, storm, frame, laser Merge branch 'master' of SpaceUsurperUnity fixing build error Fixed progress calculation after refactor Fixed possible NRE when FSMs change states Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' into performance
6 Years Ago
Using typed setters / getters for ParameterCollections Gradually removing allocations Updated Google.PlayServicesResolver Fsm execution refactor to remove allocations Removed SelectableIcon allocation Removed another allocation Got rid of a bunch more per-frame alocations Fixed FsmEnumerators not getting disposed correctly Pooling Fsm.ActionSet Got rid of FsmState allocation Fixed Fsm execution bug after refactor Fixed a bug with Fsm subroutine execution introduced after the refactor Fixed progress calculation after refactor Fixed possible NRE when FSMs change states Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' into performance
6 Years Ago
Fixed a bug with Fsm subroutine execution introduced after the refactor
6 Years Ago
Fixed Fsm execution bug after refactor
6 Years Ago
Fixed FsmEnumerators not getting disposed correctly Pooling Fsm.ActionSet Got rid of FsmState allocation
6 Years Ago
Got rid of a bunch more per-frame alocations
6 Years Ago
Fsm execution refactor to remove allocations Removed SelectableIcon allocation Removed another allocation
6 Years Ago
Updated Google.PlayServicesResolver
6 Years Ago
Using typed setters / getters for ParameterCollections Gradually removing allocations
6 Years Ago
Tweaked controller button icons, added trigger icons Refactored BorderWarning CHIPPY-277: Fixed warning border sometimes not showing
6 Years Ago
Button prompt icons now update live when controls are rebound Control rebinding page now uses button prompt icons Merge branch 'master' of SpaceUsurperUnity
6 Years Ago
Moved button prompt icon bounce params to ButtonPromptManager