userJames Kingcancel

7,872 Commits over 3,745 Days - 0.09cph!

Today
Update .gitignore Update libraries Add Input.config Fix obsoletes Fix broken floor colliders Update .gitignore
Today
Multicast action graph delegates https://files.facepunch.com/ziks/2024-11-05/sbox-dev_ntUf9trdvk.png
Today
Fix NRE
Today
Today
API changes
Today
Fix component template not adding the new component
Today
Fix GetActionGraphInstance() for multicast delegates
Today
Yesterday
WIP multicast delegates https://files.facepunch.com/ziks/2024-11-05/sbox-dev_ntUf9trdvk.png
Yesterday
Basic support for multicast delegates
Yesterday
2 Days Ago
Update Facepunch.ActionGraphs
2 Days Ago
Some more safety with expression types
2 Days Ago
2 Days Ago
2 Days Ago
Fix switch case body type error
3 Days Ago
3 Days Ago
Tests for branching variable assignment Handle branching variable assignment in switch case Support BuildExpression result type of void rather than Task
3 Days Ago
Update Facepunch.ActionGraphs Fixes Facepunch/sbox-issues#6736
3 Days Ago
Possible fix for Facepunch/sbox-issues#6736
3 Days Ago
7 Days Ago
Switch case node https://files.facepunch.com/ziks/2024-10-31/sbox-dev_YiyL34b2CY.mp4
7 Days Ago
Fix serializing empty arrays
7 Days Ago
7 Days Ago
Switch case node https://files.facepunch.com/ziks/2024-10-31/sbox-dev_YiyL34b2CY.mp4
7 Days Ago
Fix default for switch cases
7 Days Ago
7 Days Ago
7 Days Ago
Switch node tweaks, fix ArrayValueModel
8 Days Ago
Basic switch case node
8 Days Ago
Basic switch case node
8 Days Ago
Failing tests reproducing Facepunch/sbox-issues#6731 Fix Facepunch/sbox-issues#6731 Clean up string.To{Numeric} extension methods
9 Days Ago
Can give an optional target to scene event nodes Fixes Facepunch/sbox-issues#6726
9 Days Ago
Add TreatWarningsAsErrors compiler option Add TreatWarningsAsErrors to built-in addons Helps us catch warnings before the build fails because of BuiltInTests.NoWarnings Add some default lighting to game object thumbs if scene is unlit
9 Days Ago
Add failing hotload test, reproducing #1673 Stricter AreEquivalentTypes, fixes #1673
10 Days Ago
API changes
10 Days Ago
Fix error from API change
10 Days Ago
Fixed Facepunch/sbox-issues#6696
10 Days Ago
Remove mock GameObject/Prefab code from managed MapEntity Clean up Entity tool as you can no longer add/target games this way # Conflicts: # game/editor/Hammer/Code/Tools/EntityTool.cs # game/editor/Hammer/Code/Tools/EntityTool/EntitySelector.cs Remove Hammer EntityIO UI Remove unused complicated stuff from worldbuilder: point templates, some hardcoded ents, dioramas, ... remove nav markup volumes from fgd ActionGraph source location refactor
10 Days Ago
Add WithExtension(this string path, string ext) Refactor rename flyout in asset browser, add error flyout Fixed Facepunch/sbox-issues#6695 https://files.facepunch.com/ziks/2024-10-28/sbox-dev_do9WlbwLbF.mp4
12 Days Ago
Fix warnings in editor projects
12 Days Ago
Naming consistency between Widget, Option, GraphicsItem Tooltip -> ToolTip StatusText -> StatusTip Expose Menu.ToolTipsVisible, add Menu.PathElement.Description Node menu rewrite, add tooltips https://files.facepunch.com/ziks/2024-10-26/sbox-dev_BqmtPdWalM.png
13 Days Ago
13 Days Ago
Allow setting BindingSurface.ActionGraph
13 Days Ago
13 Days Ago
IsAssignableToExtended thread safety
15 Days Ago
WIP rework node querying
15 Days Ago
Node menu: list all scene refs https://files.facepunch.com/ziks/2024-10-23/sbox-dev_qisG1bsjT4.mp4
15 Days Ago
Fix undoing dragging connection handles Fix updating connection positions
16 Days Ago
Fix transition label tooltips not always updating