7,856 Commits over 3,745 Days - 0.09cph!
Fixed some implicit truncations and a nonsense error during GLSL translation.
Fixed some implicit truncations and a nonsense error during GLSL translation.
Merge branch 'master' of arcade into js-scripting
Conflicts:
Resources/GameAPI.BudgetBoy.dll
Resources/GameAPI.dll
Resources/GamePackager.exe
Unity/Assets/Plugins/Editor/GameAPI.Editor.dll
Unity/Assets/Plugins/GameAPI.BudgetBoy.dll
Unity/Assets/Plugins/GameAPI.dll
Unity/Assets/Resources/Games/Test.bytes
Merge branch 'master' of arcade into js-scripting
Conflicts:
Resources/GameAPI.BudgetBoy.dll
Resources/GameAPI.dll
Resources/GamePackager.exe
Unity/Assets/Plugins/Editor/GameAPI.Editor.dll
Unity/Assets/Plugins/GameAPI.BudgetBoy.dll
Unity/Assets/Plugins/GameAPI.dll
Unity/Assets/Resources/Games/Test.bytes
All most recent DLL builds.
All most recent DLL builds.
Implemented perspective independent anti aliasing on cabinet screens.
Implemented perspective independent anti aliasing on cabinet screens.
Fixed up coroutines and added a test.
Fixed up coroutines and added a test.
Massive refactor, start of coroutines.
Massive refactor, start of coroutines.
Added Stage<TGame> class extending Stage for convenience.
Added Stage<TGame> class extending Stage for convenience.
Rewritten Stage.Add and Stage.Remove so that additions / removals are queued until it is safe to apply them.
Rewritten Stage.Add and Stage.Remove so that additions / removals are queued until it is safe to apply them.
Happy green success bar now shows after outputting a compiled package.
Happy green success bar now shows after outputting a compiled package.
Fixed some mistakes in the test game.
Fixed some mistakes in the test game.
Merge branch 'master' of arcade into js-scripting
Conflicts:
Resources/GameAPI.BudgetBoy.dll
Unity/Assets/Plugins/GameAPI.BudgetBoy.dll
Merge branch 'master' of arcade into js-scripting
Conflicts:
Resources/GameAPI.BudgetBoy.dll
Unity/Assets/Plugins/GameAPI.BudgetBoy.dll
Added references to ClearScript.
Added references to ClearScript.
Merge branch 'master' of arcade into js-scripting
Merge branch 'master' of arcade into js-scripting
Added custom resource type example.
Added custom resource type example.
Screens now automatically resize to match the aspect ratio of the game.
Screens now automatically resize to match the aspect ratio of the game.
Games can now specify their own resolutions and update rates.
Games can now specify their own resolutions and update rates.
Fixed camera juddering in the test game.
Fixed camera juddering in the test game.
Some more graphics stream compression.
Some more graphics stream compression.
Merge branch 'master' of arcade into networking
Conflicts:
Resources/GameAPI.BudgetBoy.dll
Resources/GameAPI.dll
Resources/GamePackager.exe
Unity/Assets/Plugins/Editor/GameAPI.Editor.dll
Unity/Assets/Plugins/GameAPI.BudgetBoy.dll
Unity/Assets/Plugins/GameAPI.dll
Merge branch 'master' of arcade into networking
Conflicts:
Resources/GameAPI.BudgetBoy.dll
Resources/GameAPI.dll
Resources/GamePackager.exe
Unity/Assets/Plugins/Editor/GameAPI.Editor.dll
Unity/Assets/Plugins/GameAPI.BudgetBoy.dll
Unity/Assets/Plugins/GameAPI.dll
Reverted to old image asset loading.
Reverted to old image asset loading.
Partial implementation of guessing non-grayscale swatches, probably going to revert.
Partial implementation of guessing non-grayscale swatches, probably going to revert.