userJames Kingcancel

7,693 Commits over 3,684 Days - 0.09cph!

1 Year Ago
Hotload test for dictionary enumeration order (sboxgame/issues#3391) Use sorted dictionaries for network tables, component lists Fixes sboxgame/issues#3391 Hotload: Support sorted dictionaries in DictionaryUpgrader
1 Year Ago
Hotload test for dictionary enumeration order (sboxgame/issues#3391) Use sorted dictionaries for network tables, component lists Fixes sboxgame/issues#3391
1 Year Ago
Hotload test for dictionary enumeration order (#3391) Use sorted dictionaries for network tables, component lists Fixes #3391
1 Year Ago
Some more settings reorganization
1 Year Ago
Be more careful about finding active packages Takes into account full / menu packages, fixes sboxgame/issues#3886
1 Year Ago
Be more careful about finding active packages Takes into account full / menu packages, fixes sboxgame/issues#3886
1 Year Ago
Fix (Rotation / Vector2 / Vector3).Random Also add Vector2.RandomCircle, Vector2.RandomDisk, Vector3.RandomSphere, Vector3.RandomBall, Random.Gaussian Obsolete old VectorX.Random properties, add extensions to System.Random Random.FromSphere( Sphere ), Random.FromBall( Sphere )
1 Year Ago
Fix (Rotation / Vector2 / Vector3).Random Also add Vector2.RandomCircle, Vector2.RandomDisk, Vector3.RandomSphere, Vector3.RandomBall, Random.Gaussian Obsolete old VectorX.Random properties, add extensions to System.Random Random.FromSphere( Sphere ), Random.FromBall( Sphere )
1 Year Ago
Some documentation for the new API
1 Year Ago
Fix GameTask.source always being invalid in menu Warn if a TaskSource is created in an invalid state
1 Year Ago
WIP allow creation of SdfWorlds in menu realm Rename Tick to Update
1 Year Ago
Rename Tick to Update
1 Year Ago
WIP allow creation of SdfWorlds in menu realm
1 Year Ago
Fix (Rotation / Vector2 / Vector3).Random Also add Vector2.RandomCircle, Vector2.RandomDisk, Vector3.RandomSphere, Vector3.RandomBall, Random.Gaussian Obsolete old VectorX.Random properties, add extensions to System.Random Random.FromSphere( Sphere ), Random.FromBall( Sphere )
1 Year Ago
Fix (Rotation / Vector2 / Vector3).Random Also add Vector2.RandomCircle, Vector2.RandomDisk, Vector3.RandomSphere, Vector3.RandomBall, Random.Gaussian
1 Year Ago
Fix possible NRE in UI/Settings.cs
1 Year Ago
Fix settings page scrolling about while changing UI scale Replay menu UI scaling
1 Year Ago
Workshop menu scaling
1 Year Ago
Settings scaling fixes
1 Year Ago
Loading screen legal text scale / contrast Submit queue button scaling Campaign description contrast WIP settings page scaling
1 Year Ago
Auto-scale header button prompts
1 Year Ago
Added TextSizeHelper in Editor For Steam Deck font size guideline
1 Year Ago
Fixed campaign menu nav buttons when switching UI scale
1 Year Ago
Settings UI reorganisation Add UI scale option Auto, desktop, console or handheld scaling
1 Year Ago
Slight tweak to help reliability (#17)
1 Year Ago
Fudging epsilons to make things more reliable
1 Year Ago
Fix (Rotation / Vector2 / Vector3).Random Also add Vector2.RandomCircle, Vector2.RandomDisk, Vector3.RandomSphere, Vector3.RandomBall, Random.Gaussian Obsolete old VectorX.Random properties, add extensions to System.Random
1 Year Ago
Avoid duplicate vertices when clipping 2D SDF meshes
1 Year Ago
Fix (Rotation / Vector2 / Vector3).Random Also add Vector2.RandomCircle, Vector2.RandomDisk, Vector3.RandomSphere, Vector3.RandomBall, Random.Gaussian
1 Year Ago
Skip generating normals for collision meshes
1 Year Ago
Add SkipNormals option
1 Year Ago
Placeholder materials in mining demo
1 Year Ago
Collision mesh vertex merging (#13) If a 2D layer uses one material for all faces, simplify mesh generation
1 Year Ago
Mirror() will now not duplicate vertices on the mirror plane Assuming the normals / tangents are tangent to the mirror plane
1 Year Ago
Clamp max smooth angle to less than 180 degrees, fixes #1
1 Year Ago
Fix broken normals in 2D SDF meshes #16
1 Year Ago
Create LICENSE
1 Year Ago
Create README.md
1 Year Ago
Example map tweak
1 Year Ago
Fixed possible NRE in editor
1 Year Ago
Title / description of other example map
1 Year Ago
Add supports to checkpoints and spawns
1 Year Ago
List all .surf assets as maps
1 Year Ago
Map metadata
1 Year Ago
Procsurf: Multiple stage support, respawn on hit water
1 Year Ago
Set stage index for spawns / checkpoints
1 Year Ago
Remove game package
1 Year Ago
Delete editor world on close
1 Year Ago
Increase ZFar when playing procsurf
1 Year Ago
Always include procsurf map Load in example procedural surf map