userJames Kingcancel

6,904 Commits over 3,531 Days - 0.08cph!

3 Years Ago
Show "Rewind" instead of "Restart" on game over in hijacked replays Game over layout tweaks Use left stick to control replay playback speed Fixed stage card positions being incorrect on first enable
3 Years Ago
Updated test-procedures.md
3 Years Ago
Tweaked switch JoyCon button icons
3 Years Ago
Added option to disable in-game hints Removed unused telemetry stuff on Switch
3 Years Ago
3 Years Ago
Updated Facepunch.ExpressionStrings Can now configure speech bubble progress bar colors Fixed nullable CallMethod arguments
3 Years Ago
Support implicitly converting T to Nullable<T> Upgraded Newtonsoft.Json
3 Years Ago
Fixed single-player camera Campaign leaderboard medal tweaks
3 Years Ago
Disable loading tip for exiting the stage More efficient merged split screen rendering
3 Years Ago
Actually fixed unit core flicker Fixed campaign leaderboards sometimes not loading on Switch
3 Years Ago
Don't call BulletArchetype.OnHitPlayer if player ignores bullet damage Another attempt at fixing cores flickering for 1 frame on unit spawn
3 Years Ago
3 Years Ago
Apply split screen clipping to background Better player / camera movement update order (breaks replays) Made camera move force linear with target distance, fixing weird jitter
3 Years Ago
Got rid of some leaderboard debug logging Easing helper tweak, simpler campaign menu animations Fixed main menu animation stutter on Switch
3 Years Ago
Some main menu UI optimisation Updated Jenkinsfile !switch !release
3 Years Ago
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3 Years Ago
Unlock text tweaks
3 Years Ago
Show offline alert as soon as connection is lost in main menu
3 Years Ago
Feedback when trying to play a locked stage
3 Years Ago
Campaign menu tweaks More loading tweaks
3 Years Ago
Better disconnection simulation in editor Vignette / spotlight radius is now world space
3 Years Ago
Fixed campaign leaderboard time display Fixed game over button prompts
3 Years Ago
Tweaked loading screen on first load Loading screen scale tweaks Fixed cancelling out of loading screens Debug leaderboard fixes Fixed leaderboard mode button click
3 Years Ago
Added some missing methods in RandomWrapper
3 Years Ago
Fixed possible divergence when no bullets are active
3 Years Ago
Add mask to contextual button on main menu
3 Years Ago
Leaderboard async robustness, better placeholder logic
3 Years Ago
Added button to go online to pause menu Can show offline alert again after reconnecting
3 Years Ago
Added way to easily simulate disconnecting / reconnecting in the editor Fixed stage leaderboards getting in a weird state when reconnecting Fix for campaign leaderboards sometimes trying to load while offline Fixed possible exception when pausing on Standalone
3 Years Ago
Don't bind ExitStage on controller by default TMP replacements in replay UI Fixed character spacing in bold text
3 Years Ago
Fixed Standalone build error
3 Years Ago
Fixed campaign score percentile visibility Leaderboard description tweak Attempt to connect to game server in background on first launch Fixed possible NRE in LeaderboardView
3 Years Ago
Even more leaderboard fixes Fixed campaign menu elements not always being correctly visible
3 Years Ago
Nicer formatting for leaderboard mode text
3 Years Ago
About to rewrite leaderboard access on Switch Simplifying leaderboard fetching on Switch Finished leaderboard fetching rewrite Fixed leaderboard pairs Fixed flicker when leaderboards switch between nearby and global
3 Years Ago
Fixed leaderboard pairs Fixed flicker when leaderboards switch between nearby and global
3 Years Ago
Finished leaderboard fetching rewrite
3 Years Ago
About to rewrite leaderboard access on Switch Simplifying leaderboard fetching on Switch
3 Years Ago
Increased score submission retry period Only retry submitting scores when logged in again
3 Years Ago
More leaderboard fixes
3 Years Ago
Helpers for running tasks on the main thread Leaderboard fetching refactor in progress Test procedure update
3 Years Ago
Updated test-procedures.md
3 Years Ago
Remove debug items from pause menu Possible fix for core position for one frame on spawn Can now use touch input to go online on Switch
3 Years Ago
Updated packages Fixed speech bubble progress bars sometimes not animating Fixed rough transition when color grading disables
3 Years Ago
Hide main menu header when settings are open on Switch Disable input page when in co-op
3 Years Ago
Fixed exception when validating replays
3 Years Ago
Fixed SFX audio clips not being loaded at the right time
3 Years Ago
Fixed possible NRE when testing in the editor Fixed save file corruption when testing in the editor Fixed speech bubble movement when fast forwarding replays
3 Years Ago
Updated strings/default.json
3 Years Ago
Fixed text alignment for some strings in mech